hylogen
Shader compiler
A system for generating and compiling GLSL shaders in Haskell
GLSL embedded in Haskell
481 stars
29 watching
25 forks
Language: JavaScript
last commit: over 2 years agoLinked from 3 awesome lists
Related projects:
| Repository | Description | Stars |
|---|---|---|
| A Haskell-based library for writing and compiling OpenGL shaders | 77 | |
| Enables development of GLSL ES 3.0 programs with additional features and language support for Haxe. | 141 | |
| A module system for GLSL shaders | 2,220 | |
| A Clojure-based compiler for converting a subset of Clojure code into GLSL shader code | 23 | |
| A compiler that translates DirectX shader bytecode into various shader languages for use in game engines and other graphics applications. | 855 | |
| A tool for converting Shadertoy shaders to Unity-compatible shaders | 90 | |
| An extension for Visual Studio that enhances support for editing High Level Shading Language (HLSL) files. | 570 | |
| A tool for testing and developing GLSL shader programs with features like hot reloading, GUI editing, C scripting, and OpenGL configuration. | 16 | |
| Visualizes the structure and behavior of GLSL shader functions in a graphical interface. | 26 | |
| A collection of tools and libraries for compiling shader code into a graphics pipeline format | 1,872 | |
| Translates Direct3D 9 style HLSL to GLSL shader language | 558 | |
| Maintains and develops the GLSL shading language specification and extensions used in graphics rendering. | 351 | |
| A web-component for creating and rendering fragment shaders in GLSL. | 545 | |
| A Visual Studio extension that simplifies compilation of GLSL and HLSL shaders to SPIR-V binary | 91 |