awesome-unity
by RyanNielson
A curated list of awesome Unity assets, resources, and more.
AI summary
Game dev assets
A curated collection of Unity assets, resources, and tools for game development.
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What's in the list
60 links in 19 sections, with live GitHub stats.activeno commit in 2y
2D
- 2D Rope System (Paid)
Scripts for creating any type of 2D ropes in the editor or during runtime
- Ferr2D Terrain Tool (Paid)
Quickly create handcrafted 2D landscapes and levels
Pixel Camera 2D
A simple pixel perfect camera with scaling options for 2D Games
- Spine (Paid)
A skeletal animation editor with a Unity library
- Tiled2Unity
Takes your files and creates Unity prefabs from them that are easily placed into your Unity scene. Complex collision is supported through Unity’s PolygonCollider2D class
- Unity Anima2D
Advanced skeletal animation editor with support for both per-object and skinned mesh animation with an integrated in-editor skinning tool
- UnityTiled
An importer for maps
Augmented & Virtual Reality
- ARToolKit
Augmented Reality SDK that includes libraries, utilities, and examples
- Google VR SDK
Scripts and prefabs to help with the development of Google Daydream and Cardboard apps for Android and iOS
- SteamVR Unity Toolkit
Scripts and Great examples to abstract the use of VR controller actions in Unity
- Virtual Reality Toolkit
Virtual Reality framework that allows for powerful interactions, locomotion, and visual effects
- Vuforia
Augmented Reality SDK with image and object recognition, smart terrain and extended tracking features
Camera
- UFPS (Paid)
Provides camera, controllers, and other effects for use in FPS games
Character Controllers
CharacterController2D
A 2D controller that behaves very similarly to Unity's CharacterController component
Frameworks
Fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games
- StrangeIoC
Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity
- uFrame (Paid)
Create maintainable games faster, better, more stable, and consistent than ever before
Input
InControl
An input manager that tames makes handler cross-platform. controller input easy
InputBinder
Bind game inputs to methods via code or using the inspector to add event driven input handling to your project
TouchKit
Makes it easy to recognize gestures and other touch input
TouchScript
Makes handling complex gesture interactions on any touch surface much easier
Modeling
- SabreCSG
A set of level design tools for building complex levels quickly inside Unity
Monetization
- Unity Monetization
Unity Ads is a video ad network with quick and seamless integration using regular and opt-in ads
Networking
- Nakama
Build social and realtime games with an open-source
- Photon Bolt (Paid)
Build networked games without having to know the details of networking or write any complex networking code
- Photon Unity Networking
Plug and play cloud networking that also works for local hosting. Free for up to 20 concurrent users
Scripting
- Easy Save 2 (Paid)
A fast and simple way to save and load data on all major platforms supported by Unity
- UniStorm (Paid)
A customizable dynamic day and night weather system that creates realistic storms and weather
Services
- Unity Analytics
Provides a dashboard with metrics to help track active players, sessions, retention, and revenue
Tweening
- DOTween
Tween any numeric property or field (including Vectors, Rectangles, etc.), plus some non-numeric ones (like strings). This is the follow-up to HOTween
GoKit
An open source, lightweight tween library aimed at making tweening objects dead simple
- iTween
A simple, and easy to use animation system
- LeanTween
FOSS, and also the most lightweight tweening library for Unity. Allows you to tween any value you have access to via the .value() method
UI
- NGUI (Paid)
A powerful UI system and event notification framework
- TextMesh Pro
A alternative to render text in uGUI by using the distance field technique, which allows crisp fonts at any scale. This was recently purchased by Unity and will be integrated into the engine in the future
Utilities
Consolation
In-game debug console that displays output from
- GitHub for Unity
The new GitHub for Unity extension brings the GitHub workflow and more to Unity, providing support for large files with Git LFS and file locking
- Grouping Tool
Easily group objects together
Scene View Bookmarks
Editor extension to bookmark and later recall scene views
- SnazzyGrid (Paid)
Makes it easy to manage positions of assets in the scene with easy to use snapping tools and many more features to improve the scene creation workflow
- UniMerge (Paid)
Editor extension for merging scenes and prefabs, also integrates with VCS
UniRx
UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. Rx cures the "asynchronous blues" without async/await
- UnityToolbag
Collection of miscellaneous open source scripts and helpers for Unity 5.0
Video
Vimeo Unity SDK
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo
Visual Scripting
- Playmaker (Paid)
Quickly make gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, and more using finite state machines
Projects / Games
Nodulus
A complete puzzle game with a clever twist. Play it online
Resources / Tips and Tricks
- Editor Tips
Tips in gif form showing a few ways to use the editor more efficiently
Unity Labs' Super Science
Gems of Unity Labs for user education
- Unity Tips
Short videos showing some handy tips when using Unity
Resources / Tutorials
- 2D Splatter Effects Using the Stencil Buffer
Using the stencil buffer in Unity to draw splatter effects on surfaces. This could be used for paint or blood splatter
- A Gentle Introduction to Shaders in Unity3D
This series of posts will introduce you to shader coding, and is oriented to developers with little to no knowledge about shaders
- Amit’s Game Programming Information
An great collection of general purpose game programming content
- Catlike Coding
Tutorials designed for learning the C# scripting side of Unity
- Fixing Gaps Between Sprites
A short tutorial about removing the small gaps that sometimes appear between adjacent sprites
- Game Programming Patterns
Lots of great game development patterns useful when making games with or without Unity
- Modern GUI Development in Unity 4.6
A video tutorial providing an in-depth explanation of Unity's new UI system
- Official Video Tutorials
The official tutorials for scripting, animation, audio, and almost anything Unity related
- Ray Wenderlich's Tutorials
Beginner and mid-level tutorials focused on learning Unity features or creating small example games
- Unity in HoloLens
Official tutorials from Microsoft for creating Microsoft HoloLens applications
- Unity Virtual Reality
Unity's official documentation on developing virtual reality applications
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