GodotHook

Event system

A custom event system for Godot Engine that allows developers to create and manage events with unique identifiers.

A simple custom event system for Godot Engine

GitHub

48 stars
1 watching
1 forks
Language: C++
last commit: 8 months ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
didier-v/godotnotificationcenter A notification center for Godot Engine allowing objects to receive and respond to notifications. 59
cratercrash/godot-orchestrator A visual scripting solution for Godot game development 991
adolson/godot-stuff Tools and scripts for automating tasks with the Godot Engine on Linux platforms. 27
godotecs/godex An ECS implementation for the Godot Engine game development framework. 1,228
kehom/godotaddonpack A collection of reusable scripting components for building game servers and applications 189
godot-jolt/godot-jolt A Godot game engine extension that integrates the Jolt physics engine for improved performance and stability 2,216
semickolon/godotrx A reactive extensions library for Godot C# to simplify signal handling and make it more type-safe and convenient. 93
funexpected/godot-flash-module A module for adding Adobe Animate animation support to Godot Engine. 39
heraldofgargos/godot-fmod-integration An FMOD Studio API integration for the Godot game engine. 177
henriquelalves/godottie A text interface engine for Godot game development. 287
pragmagic/godot-nim Nim bindings for Godot Engine provide a way to access and interact with the game engine using the Nim programming language 501
thesheeep/godotdetour A GDNative plugin that enables fast and stable 3D navigation in Godot 121
makovwait/godots An all-in-one solution for managing Godot versions and projects across different platforms 357
touilleman/godot-python Provides a scripting module for the Godot game engine using Python. 1,894
tavurth/godot-simple-state A simple Finite State Machine plugin for Godot 3.x to manage game state transitions 62