volsample

Volume rendering anti-aliasing

An algorithm for reducing aliasing in real-time volume rendering when the camera is inside the volume

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

GitHub

631 stars
48 watching
73 forks
Language: C#
last commit: over 3 years ago
Linked from 1 awesome list

dodecahedronsamplingsampling-methodsunityvolumevolume-rendering

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