gl_ssao
Ambient Occlusion Algorithm
This sample project provides an optimized screen-space ambient occlusion algorithm with caching improvements and multi-sample anti-aliasing support.
optimized screen-space ambient occlusion, cache-aware hbao
355 stars
31 watching
37 forks
Language: C++
last commit: 11 months ago
Linked from 1 awesome list
hbaonvidiaopenglssao
Related projects:
Repository | Description | Stars |
---|---|---|
nvpro-samples/gl_occlusion_culling | A sample implementation of a shader-based occlusion culling system using OpenGL | 534 |
nvpro-samples/gl_commandlist_basic | This sample demonstrates how to use the NV_command_list extension to render a basic scene and perform texturing with ARB_bindless_texture. | 110 |
nvpro-samples/gl_vk_supersampled | Demonstrates super-sampled rendering in Vulkan using two implementations and compact constructor-based code | 64 |
nvpro-samples/gl_vk_threaded_cadscene | A sample project demonstrating various rendering approaches using OpenGL and Vulkan with threaded CAD scene rendering | 164 |
nvpro-samples/gl_vk_bk3dthreaded | A sample Vulkan and OpenGL application demonstrating 3D rendering with worker threads | 84 |
nvpro-samples/gl_vk_meshlet_cadscene | Demonstrates rendering of CAD models using mesh shaders for high-performance rendering | 369 |
nvpro-samples/optix_advanced_samples | A collection of advanced ray tracing samples showcasing OptiX's capabilities | 429 |
gametechdev/maskedocclusionculling | An efficient software occlusion culling algorithm | 618 |
nvpro-samples/gl_vk_chopper | A simple Vulkan rendering example | 207 |
openseg-group/openseg.pytorch | Provides a PyTorch implementation of several computer vision tasks including object detection, segmentation and parsing. | 1,190 |
huwb/volsample | An algorithm for reducing aliasing in real-time volume rendering when the camera is inside the volume | 631 |
nvpro-samples/vk_denoise | This project demonstrates how to use the OptiX denoiser on Vulkan ray-traced images | 89 |
rlggyp/yolov10-openvino-cpp-inference | An open-source C++ implementation of YOLOv10 object detection using OpenVINO for real-time inference. | 58 |
overv/oogl | A C++ library that abstracts the OpenGL API, providing an object-oriented interface to 3D graphics and rendering. | 414 |