gpuc

Shader compiler

A header-only compiler that translates a C-like shading language into multiple shader backends

A header-only C-like shading language compiler that writes Metal, HLSL, GLSL

GitHub

60 stars
5 watching
2 forks
Language: C
last commit: over 5 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
google/shaderc A collection of tools and libraries for compiling shader code into a graphics pipeline format 1,852
unity-technologies/hlslcc A compiler that translates DirectX shader bytecode into various shader languages for use in game engines and other graphics applications. 854
shader-slang/slang A shading language that facilitates the development and maintenance of large-scale shader codebases with performance and portability in mind. 2,189
igjoshua/cljsl A Clojure-based compiler for converting a subset of Clojure code into GLSL shader code 23
google/shaderc-rs Rust bindings for the shaderc library to compile GLSL/HLSL source code into SPIR-V binary modules or assembly code. 259
swtwsk/vinci-lang A proof-of-concept compiler targeting SPIR-V for a toy ML functional shading language 15
jaredloomis/andromeda A Haskell-based library for writing and compiling OpenGL shaders 76
garettbass/oc A set of tools for declaring and invoking Objective-C APIs from C11 or C++11 56
not-fl3/nanoshredder An experimental Rust project that creates shaders from a domain-specific language (DSL) and produces GLSL, Metal, and HLSL shader code. 11
microsoft/shaderconductor A tool for converting HLSL shader code to multiple shading languages 1,775
gamemakerdiscord/xpanda Allows code from external files to be included into shaders while handling shader compatibility issues. 14
cbaggers/varjo Compiler for translating Lisp code to GLSL shader language 223
axmolengine/glslcc A cross-compiler tool that converts GLSL shader code to various graphics pipeline languages 4
tgjones/shader-playground A website and toolset for exploring and analyzing shader compilers and their output formats. 586
gargaj/bonzomatic A tool that allows developers to write and experiment with 2D fragment shaders in real-time. 1,371