engo
Game engine
An open-source 2D game engine written in Go, implementing an Entity Component System paradigm.
Engo is an open-source 2D game engine written in Go.
2k stars
48 watching
136 forks
Language: Go
last commit: 4 months ago
Linked from 4 awesome lists
engoentity-component-systemgame-enginegoopengl
Related projects:
Repository | Description | Stars |
---|---|---|
engoengine/ecs | An implementation of the Entity-Component-System paradigm in Go | 298 |
ajhager/engi | A cross-platform 2D game development library for Go | 395 |
andygeiss/ecs | Builds a custom game engine using the Entity Component System concept in Go. | 128 |
vova616/garageengine | A 2D game engine written in Go, implementing an Entity/Component system and providing features like physics, texture packing, and scene management. | 321 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 589 |
oakmound/oak | A Go-based game engine for creating 2D games and applications with a focus on ease of use and minimal dependencies. | 1,561 |
joelotter/termloop | A terminal-based game engine for building 2D games in Go. | 1,433 |
leafo/aroma | A game creation framework/platform for creating games using Lua and OpenGL ES 2.0 | 197 |
4ian/gdevelop | A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. | 11,475 |
phisko/kengine | A game engine built around an Entity-Component-System architecture with C++20 support and runtime extensibility | 606 |
qnope/gameengine | A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities. | 23 |
bendangelo/entityjs | A game engine utilizing an entity-component design pattern to provide flexible and modular gameplay development | 186 |
illation/etengine | A C++ 14-based real-time 3D game-engine with a focus on space sim | 776 |
nxengine/nxengine-evo | An upgraded and refactored version of the NXEngine game engine with improved features and bug fixes. | 494 |
sbiermanlytle/iioengine | A JavaScript game engine for HTML5 Canvas applications. | 455 |