evscript
Game Boy scripter
A scripting engine for the Game Boy that allows writing of bytecode-based scripts in Rust
An extensible bytecode-based scripting engine for the Game Boy
11 stars
1 watching
2 forks
Language: Rust
last commit: 9 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
evie-calico/evunit | A tool for testing Game Boy code by emulating its CPU and running unit tests on binary files. | 18 |
publicrepo/gmscript | An embedded scripting language for C++ applications, games, and tools. | 148 |
seleb/bitsy-hacks | A collection of reusable scripts for modifying and extending Adam Le Doux's Bitsy Game Maker | 238 |
berry2460/shade_engine | A fast 3D batch game engine written in a custom batchfile language. | 4 |
igor-petruk/scriptisto | Tool that automates compilation and execution of scripts written in compiled languages | 977 |
vphoton/freegmscripts | A collection of reusable code snippets for GameMaker game development. | 2 |
bscotch/stitch | Tools and utilities for managing GameMaker projects | 122 |
camchenry/boon | A build tool for creating cross-platform executables of Lua games | 145 |
katsaii/catspeak-lang | A cross-platform scripting language and compiler back-end for GameMaker projects. | 94 |
pixel16/snakeclassic | A reusable game engine for creating Snake-like games using SpriteKit. | 72 |
michelhe/rustboyadvance-ng | An emulator and debugger for the Nintendo Game Boy Advance console written in Rust. | 610 |
timvn/gmnest | A socket.IO-based extension for Game Maker, enabling real-time communication and networking capabilities. | 1 |
fleabitdev/glsp | A scripting language for game development written in Rust | 395 |
andygeiss/ecs | Builds a custom game engine using the Entity Component System concept in Go. | 129 |
gingemonster/dinosofflineadventure | Port of a Chrome browser game to the Gameboy platform using GBDK and C. | 60 |