boon

Game builder

A build tool for creating cross-platform executables of Lua games

A cross-platform build tool for LÖVE

GitHub

145 stars
8 watching
8 forks
Language: Rust
last commit: over 2 years ago
Linked from 1 awesome list

build-toollove2dluarust

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
ellraiser/love-buildAn app that automates the process of packaging LÖVE games for multiple platforms without dependencies.25
camchenry/sock.luaA Lua networking library designed to simplify the process of creating networked applications in LÖVE games.176
theassemblyarmada/vanilla-conquerA cross-platform build tool for classic real-time strategy games359
webcaetano/craftA utility library for Phaser game development with chainable functions to simplify common tasks29
bradwbeer/clinchA Common Lisp 3D graphics engine with modern OpenGL features and tools for game development, visualization, and productivity software.270
cerlancism/phaser-ce-typescript-parceljsA lightweight build tool and boilerplate for creating Phaser CE games with TypeScript, Parcel.js, and Babel transformations.6
1bardesign/batteriesA Lua module that provides reusable dependencies for game development, filling out the language's sparse standard library with common algorithms and data structures.357
bscotch/stitchTools and utilities for managing GameMaker projects122
minegame159/shardA collection of reusable Lua modules for game development with Love2D18
mortennobel/kickjsA WebGL game engine for building 3D games in modern web-browsers197
patrixr/lovelierA tool for live reloading of Love2D games with support for Moonscript languages24
mattma/ember-rocksA command-line utility to help build ambitious web applications using Ember.js and Node.js70
mcjack123/luagbA computerCraft emulator for Gameboy systems written in Lua.8
carvel-dev/carvelProvides composable tools for building and deploying applications to Kubernetes.379
berry2460/cmd-berryengineA legacy game engine built around batchfile scripts with features such as texture mapping and chunk partitioning.2