CSM

Multiplayer game client-server

An in-development multiplayer mod for Cities: Skylines that enables multiple players to play and build together in a single game.

Source code for the Cities: Skylines Multiplayer mod (CSM)

GitHub

730 stars
59 watching
94 forks
Language: C#
last commit: about 1 year ago
Linked from 1 awesome list

c-sharpcities-skylinescities-skylines-gamehacktoberfestlitenetlibmodmultiplayerprotobufsteam-workshop

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
cytopiateam/cytopia A city-building simulation game with pixel-art graphics and mod support, built on top of SDL2. 1,992
gwathlobal/cotd A roguelike game where Angels and Demons battle in the streets of a Human city 79
jgosar/mine-city-2000 Converts SimCity 2000 cities into Minecraft worlds 731
udst/urbansim A platform for building statistical models of cities and regions 482
jamesrandall/csharp-wolfenstein C# port of an open-source 3D shooter game, utilizing modern C# language features and Blazor for browser rendering. 73
unity-technologies/com.unity.multiplayer.samples.coop A cooperative multiplayer game sample built on Unity's new networking framework to teach developers about creating similar games. 1,622
riperiperi/freeso Re-implementation of The Sims Online game engine using C# and Monogame 833
sohomsahaun/snowstate A finite state machine solution for GameMaker Studio 2. 145
monomod/monomod A modding framework for .NET assemblies, providing tools and libraries for modifying and patching game code without redistributing game data. 790
sniper00/moon A lightweight game server framework based on the actor model for developing cross-platform games and applications with high performance networking capabilities. 781
gm-core/patchwire-gm A toolset for building online multiplayer experiences in GameMaker Studio 2 using the Patchwire framework 32
maxburaot/smartsteamemu A Steam emulator based on decompiled source code, adding features such as log cleaning and DLC management. 403
teamhypersomnia/hypersomnia A 2D top-down multiplayer shooter game developed from scratch in C++ with an in-game map editor and various game modes. 1,170
pszufe/openstreetmapx.jl Provides tools for spatial analysis, simulation, and visualization of Open Street Map data to support multi-agent modeling and simulation of cities. 123
cxong/cdogs-sdl A classic overhead run-and-gun game supporting co-op and deathmatch modes with customizable gameplay and user-created campaigns. 901