FreeSO

Gaming Engine

Re-implementation of The Sims Online game engine using C# and Monogame

Re-implementation of The Sims Online.

GitHub

836 stars
51 watching
97 forks
Language: C#
last commit: 8 days ago
Linked from 1 awesome list

c-sharpmonogamere-implementationsimssims-online

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
wheybags/freeablo A modern reimplementation of the game engine used in Diablo 1 2,160
zzo38/freeheromesh A puzzle game engine that allows users to define and program their own classes of objects in C. 2
panosk92/spartanengine A game engine with cutting-edge rendering capabilities and real-time physics simulations. 2,241
librelancer/librelancer A re-implementation of the 2003 space game Freelancer in C# and OpenGL. 515
emmachase/riko4 A Fantasy Console game engine designed to simplify pixel art game development 143
cookgreen/openmb A role-playing game engine for creating moddable games based on Taleworlds' Mount&Blade Series 122
thraka/sadconsole A C#-based .NET console game engine with ASCII and ANSI rendering capabilities. 1,240
redeclipse/base An arena shooter game with parkour gameplay and modding capabilities 442
makipl/openviii-monogame An implementation of Final Fantasy VIII's game engine in C# using the MonoGame framework 645
unarelith/openminer A game engine written in C++ that aims to provide an alternative to Minecraft modding. 263
nadult/freeft An isometric action game engine with real-time capabilities. 166
h-uru/plasma A C++ game engine fork with a focus on bug-fixes and cross-platform compatibility. 206
solenum/exengine A modular, C99-based 3D game engine designed to be easily integrated into projects. 559
amdmi3/openstrike A reimplementation of classic 2D shooter games with graphics and level editing tools. 65
load1n9/caviar A game engine built on WebGPU and WebGL, providing a way to create games and interactive applications in the browser or with Deno. 152