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awesome-rl

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Reinforcement learning resources curated

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RL toolkit

A curated collection of resources and tools for reinforcement learning

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What's in the list

202 links in 38 sections, with live GitHub stats.activeno commit in 2y

Codes / Codes for examples and exercises in Richard Sutton and Andrew Barto's Reinforcement Learning: An Introduction

Codes / Simulation code for Reinforcement Learning Control Problems

Codes

Theory / Lectures

Theory / Lectures / [UC Berkeley] CS188 Artificial Intelligence by Pieter Abbeel

Theory / Lectures

Theory / Lectures / 6.S094: Deep Learning for Self-Driving Cars

Theory / Lectures / [Siraj Raval]: Introduction to AI for Video Games (Reinforcement Learning Video Series)

Theory / Lectures

Theory / Lectures / Reinforcement Learning Fundamentals

Theory / Books

  • [Book]

    Richard Sutton and Andrew Barto, Reinforcement Learning: An Introduction (1st Edition, 1998)

  • [Book]

    Richard Sutton and Andrew Barto, Reinforcement Learning: An Introduction (2nd Edition, in progress, 2018)

  • [Book]

    Csaba Szepesvari, Algorithms for Reinforcement Learning

  • [Book Chapter]

    David Poole and Alan Mackworth, Artificial Intelligence: Foundations of Computational Agents

  • [Book (Amazon)]

    Dimitri P. Bertsekas and John N. Tsitsiklis, Neuro-Dynamic Programming

  • [Book (Amazon)]

    Mykel J. Kochenderfer, Decision Making Under Uncertainty: Theory and Application

  • [Book(Manning)]

    Deep Reinforcement Learning in Action

  • BOOK, VIDEOLECTURES, AND COURSE MATERIAL, 2019

    REINFORCEMENT LEARNING AND OPTIMAL CONTROL Dimitri P. Bertsekas

Theory / Surveys

  • [Paper]

    Leslie Pack Kaelbling, Michael L. Littman, Andrew W. Moore, Reinforcement Learning: A Survey (JAIR 1996)

  • [Paper]

    S. S. Keerthi and B. Ravindran, A Tutorial Survey of Reinforcement Learning (Sadhana 1994)

  • [Paper]

    Matthew E. Taylor, Peter Stone, Transfer Learning for Reinforcement Learning Domains: A Survey (JMLR 2009)

  • [Paper]

    Jens Kober, J. Andrew Bagnell, Jan Peters, Reinforcement Learning in Robotics, A Survey (IJRR 2013)

  • [Paper]

    Michael L. Littman, Reinforcement learning improves behaviour from evaluative feedback (Nature 2015)

  • [Book]

    Marc P. Deisenroth, Gerhard Neumann, Jan Peter, A Survey on Policy Search for Robotics, Foundations and Trends in Robotics (2014)

  • [DOI]

    Kai Arulkumaran, Marc Peter Deisenroth, Miles Brundage, Anil Anthony Bharath, A Brief Survey of Deep Reinforcement Learning (IEEE Signal Processing Magazine 2017)

  • [DOI]

    Benjamin Recht, A Tour of Reinforcement Learning: The View from Continuous Control (Annu. Rev. Control Robot. Auton. Syst. 2019)

Theory / Papers / Thesis

  • [DOI]

    Marvin Minsky, Steps toward Artificial Intelligence, Proceedings of the IRE, 1961. (discusses issues in RL such as the "credit assignment problem")

  • [DOI]

    Ian H. Witten, An Adaptive Optimal Controller for Discrete-Time Markov Environments, Information and Control, 1977. (earliest publication on temporal-difference (TD) learning rule)

Theory / Papers / Thesis / Dynamic Programming (DP):

  • [Thesis]

    Christopher J. C. H. Watkins, Learning from Delayed Rewards, Ph.D. Thesis, Cambridge University, 1989

Theory / Papers / Thesis / Monte Carlo:

  • [Paper]

    Andrew Barto, Michael Duff, Monte Carlo Inversion and Reinforcement Learning, NIPS, 1994

  • [Paper]

    Satinder P. Singh, Richard S. Sutton, Reinforcement Learning with Replacing Eligibility Traces, Machine Learning, 1996

Theory / Papers / Thesis / Temporal-Difference:

  • [Paper]

    Richard S. Sutton, Learning to predict by the methods of temporal differences. Machine Learning 3: 9-44, 1988

Theory / Papers / Thesis / Q-Learning (Off-policy TD algorithm):

  • [Thesis]

    Chris Watkins, Learning from Delayed Rewards, Cambridge, 1989

Theory / Papers / Thesis / Sarsa (On-policy TD algorithm):

  • [Report]

    G.A. Rummery, M. Niranjan, On-line Q-learning using connectionist systems, Technical Report, Cambridge Univ., 1994

  • [Paper]

    Richard S. Sutton, Generalization in Reinforcement Learning: Successful examples using sparse coding, NIPS, 1996

Theory / Papers / Thesis / R-Learning (learning of relative values)

  • [Paper-Google Scholar]

    Andrew Schwartz, A Reinforcement Learning Method for Maximizing Undiscounted Rewards, ICML, 1993

Theory / Papers / Thesis / Function Approximation methods (Least-Square Temporal Difference, Least-Square Policy Iteration)

  • [Paper]

    Steven J. Bradtke, Andrew G. Barto, Linear Least-Squares Algorithms for Temporal Difference Learning, Machine Learning, 1996

  • [Paper]

    Michail G. Lagoudakis, Ronald Parr, Model-Free Least Squares Policy Iteration, NIPS, 2001

Theory / Papers / Thesis / Policy Search / Policy Gradient

  • [Paper]

    Richard Sutton, David McAllester, Satinder Singh, Yishay Mansour, Policy Gradient Methods for Reinforcement Learning with Function Approximation, NIPS, 1999

  • [Paper]

    Jan Peters, Sethu Vijayakumar, Stefan Schaal, Natural Actor-Critic, ECML, 2005

  • [Paper]

    Jens Kober, Jan Peters, Policy Search for Motor Primitives in Robotics, NIPS, 2009

  • [Paper]

    Jan Peters, Katharina Mulling, Yasemin Altun, Relative Entropy Policy Search, AAAI, 2010

  • [Paper]

    Freek Stulp, Olivier Sigaud, Path Integral Policy Improvement with Covariance Matrix Adaptation, ICML, 2012

  • [Paper]

    Nate Kohl, Peter Stone, Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion, ICRA, 2004

  • [Paper]

    Marc Deisenroth, Carl Rasmussen, PILCO: A Model-Based and Data-Efficient Approach to Policy Search, ICML, 2011

  • [Paper]

    Scott Kuindersma, Roderic Grupen, Andrew Barto, Learning Dynamic Arm Motions for Postural Recovery, Humanoids, 2011

  • Paper

    Konstantinos Chatzilygeroudis, Roberto Rama, Rituraj Kaushik, Dorian Goepp, Vassilis Vassiliades, Jean-Baptiste Mouret, Black-Box Data-efficient Policy Search for Robotics, IROS, 2017. [ ]

Theory / Papers / Thesis / Hierarchical RL

  • [Paper]

    Richard Sutton, Doina Precup, Satinder Singh, Between MDPs and Semi-MDPs: A Framework for Temporal Abstraction in Reinforcement Learning, Artificial Intelligence, 1999

  • [Paper]

    George Konidaris, Andrew Barto, Building Portable Options: Skill Transfer in Reinforcement Learning, IJCAI, 2007

Theory / Papers / Thesis / Deep Learning + Reinforcement Learning (A sample of recent works on DL+RL)

  • [Paper]

    V. Mnih, et. al., Human-level Control through Deep Reinforcement Learning, Nature, 2015

  • [Paper]

    Xiaoxiao Guo, Satinder Singh, Honglak Lee, Richard Lewis, Xiaoshi Wang, Deep Learning for Real-Time Atari Game Play Using Offline Monte-Carlo Tree Search Planning, NIPS, 2014

  • [ArXiv]

    Sergey Levine, Chelsea Finn, Trevor Darrel, Pieter Abbeel, End-to-End Training of Deep Visuomotor Policies. ArXiv, 16 Oct 2015

  • [ArXiv]

    Tom Schaul, John Quan, Ioannis Antonoglou, David Silver, Prioritized Experience Replay, ArXiv, 18 Nov 2015

  • [ArXiv]

    Hado van Hasselt, Arthur Guez, David Silver, Deep Reinforcement Learning with Double Q-Learning, ArXiv, 22 Sep 2015

  • [ArXiv]

    Volodymyr Mnih, Adrià Puigdomènech Badia, Mehdi Mirza, Alex Graves, Timothy P. Lillicrap, Tim Harley, David Silver, Koray Kavukcuoglu, Asynchronous Methods for Deep Reinforcement Learning, ArXiv, 4 Feb 2016

Applications / Game Playing

  • [Paper]

    Backgammon - Gerald Tesauro, "TD-Gammon" game play using TD(λ) (ACM 1995)

  • [arXiv]

    Chess - Jonathan Baxter, Andrew Tridgell and Lex Weaver, "KnightCap" program using TD(λ) (1999)

  • [arXiv]

    Chess - Matthew Lai, Giraffe: Using deep reinforcement learning to play chess (2015)

  • [DOI]

    Atari 2600 Games - Volodymyr Mnih, Koray Kavukcuoglu, David Silver et al., Human-level Control through Deep Reinforcement Learning (Nature 2015)

  • Flappy Bird Reinforcement Learning

    Flappy Bird - Sarvagya Vaish,

  • [Paper]

    Mario - Kenneth O. Stanley and Risto Miikkulainen, MarI/O - learning to play Mario with evolutionary reinforcement learning using artificial neural networks (Evolutionary Computation 2002)

  • [DOI]

    StarCraft II - Oriol Vinyals, Igor Babuschkin, Wojciech M. Czarnecki et al., Grandmaster level in StarCraft II using multi-agent reinforcement learning (Nature 2019)

Applications / Robotics

  • [Paper]

    Nate Kohl and Peter Stone, Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion (ICRA 2004)

  • [Paper]

    Petar Kormushev, Sylvain Calinon and Darwin G. Caldwel, Robot Motor SKill Coordination with EM-based Reinforcement Learning (IROS 2010)

  • [Paper]

    Todd Hester, Michael Quinlan, and Peter Stone, Generalized Model Learning for Reinforcement Learning on a Humanoid Robot (ICRA 2010)

  • [Paper]

    George Konidaris, Scott Kuindersma, Roderic Grupen and Andrew Barto, Autonomous Skill Acquisition on a Mobile Manipulator (AAAI 2011)

  • [Paper]

    Marc Peter Deisenroth and Carl Edward Rasmussen,PILCO: A Model-Based and Data-Efficient Approach to Policy Search (ICML 2011)

  • [Paper]

    Scott Niekum, Sachin Chitta, Bhaskara Marthi, et al., Incremental Semantically Grounded Learning from Demonstration (RSS 2013)

  • [Paper]

    Mark Cutler and Jonathan P. How, Efficient Reinforcement Learning for Robots using Informative Simulated Priors (ICRA 2015)

  • ArXiv

    Antoine Cully, Jeff Clune, Danesh Tarapore and Jean-Baptiste Mouret, Robots that can adapt like animals (Nature 2015) [ ] [ ] [ ]

  • ArXiv

    Konstantinos Chatzilygeroudis, Roberto Rama, Rituraj Kaushik et al, Black-Box Data-efficient Policy Search for Robotics (IROS 2017) [ ] [ ] [ ]

  • [DOI]

    P. Travis Jardine, Michael Kogan, Sidney N. Givigi and Shahram Yousefi, Adaptive predictive control of a differential drive robot tuned with reinforcement learning (Int J Adapt Control Signal Process 2019)

Applications / Control

  • [Paper]

    Pieter Abbeel, Adam Coates, et al., An Application of Reinforcement Learning to Aerobatic Helicopter Flight (NIPS 2006)

  • [Paper]

    J. Andrew Bagnell and Jeff G. Schneider, Autonomous helicopter control using Reinforcement Learning Policy Search Methods (ICRA 2001)

Applications / Operations Research

  • [Paper]

    Scott Proper and Prasad Tadepalli, Scaling Average-reward Reinforcement Learning for Product Delivery (AAAI 2004)

  • [Paper]

    Naoki Abe, Naval Verma et al., Cross Channel Optimized Marketing by Reinforcement Learning (KDD 2004)

  • [DOI]

    Bernd Waschneck, Andre Reichstaller, Lenz Belzner et al., Deep reinforcement learning for semiconductor production scheduling (ASMC 2018)

Applications / Human Computer Interaction

  • [Paper]

    Satinder Singh, Diane Litman et al., Optimizing Dialogue Management with Reinforcement Learning: Experiments with the NJFun System (JAIR 2002)

Codes / Book

Codes / Simulation code for Reinforcement Learning Control Problems

Codes

Tutorials / Websites

Tutorials / Websites / Reinforcement Learning

Tutorials / Websites

Tutorials / Websites / Scholarpedia articles on:

Tutorials / Websites

Online Demos

Open Source Reinforcement Learning Platforms

  • OpenAI gym

    A toolkit for developing and comparing reinforcement learning algorithms

  • OpenAI universe

    A software platform for measuring and training an AI's general intelligence across the world's supply of games, websites and other applications

  • DeepMind Lab

    A customisable 3D platform for agent-based AI research

  • Project Malmo

    A platform for Artificial Intelligence experimentation and research built on top of Minecraft by Microsoft

  • ViZDoom

    Doom-based AI research platform for reinforcement learning from raw visual information

  • Retro Learning Environment

    An AI platform for reinforcement learning based on video game emulators. Currently supports SNES and Sega Genesis. Compatible with OpenAI gym

  • torch-twrl

    A package that enables reinforcement learning in Torch by Twitter

  • UETorch

    A Torch plugin for Unreal Engine 4 by Facebook

  • TorchCraft

    Connecting Torch to StarCraft

  • garage

    A framework for reproducible reinformcement learning research, fully compatible with OpenAI Gym and DeepMind Control Suite (successor to rllab)

  • TensorForce

    Practical deep reinforcement learning on TensorFlow with Gitter support and OpenAI Gym/Universe/DeepMind Lab integration

  • tf-TRFL

    A library built on top of TensorFlow that exposes several useful building blocks for implementing Reinforcement Learning agents

  • OpenAI lab

    An experimentation system for Reinforcement Learning using OpenAI Gym, Tensorflow, and Keras

  • keras-rl

    State-of-the art deep reinforcement learning algorithms in Keras designed for compatibility with OpenAI

  • BURLAP

    Brown-UMBC Reinforcement Learning and Planning, a library written in Java

  • MAgent

    A Platform for Many-agent Reinforcement Learning

  • Ray RLlib

    Ray RLlib is a reinforcement learning library that aims to provide both performance and composability

  • SLM Lab

    A research framework for Deep Reinforcement Learning using Unity, OpenAI Gym, PyTorch, Tensorflow

  • Unity ML Agents

    Create reinforcement learning environments using the Unity Editor

  • Intel Coach

    Coach is a python reinforcement learning research framework containing implementation of many state-of-the-art algorithms

  • Microsoft AirSim

    Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research

  • DI-engine

    DI-engine is a generalized Decision Intelligence engine. It supports most basic deep reinforcement learning (DRL) algorithms, such as DQN, PPO, SAC, and domain-specific algorithms like QMIX in multi-agent RL, GAIL in inverse RL, and RND in exploration problems

  • Jumanji

    A Suite of Industry-Driven Hardware-Accelerated RL Environments written in JAX

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