flecs

ECS framework

An Entity Component System framework that provides a lightweight and portable way to build game engines

A fast entity component system (ECS) for C & C++

GitHub

7k stars
80 watching
459 forks
Language: C
last commit: 2 days ago
Linked from 5 awesome lists

c99cpp11cpp14cpp17data-orienteddata-oriented-designecsentity-component-systementity-frameworkflecsgame-developmentgame-enginegame-engine-frameworkgamedevmodern-cppno-dependenciesportableproduction-ready

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