c-ray
Path tracer
A portable, hackable, offline CPU rendering engine
c-ray is a small, simple path tracer written in C
803 stars
20 watching
43 forks
Language: C
last commit: 4 months ago
Linked from 1 awesome list
bvh-acceleratorcgraphicsgraphics-renderingjsonkd-treemonte-carlopath-tracerpath-tracingray-tracingraytraceraytracerraytracingraytracing-algorithmssdl2
Related projects:
Repository | Description | Stars |
---|---|---|
| A tutorial on writing a fast and photorealistic path tracer using Vulkan API | 1,140 |
| A high-performance ray tracing rendering engine for interactive applications | 1,023 |
| Demonstrates basic integration of ray tracing and ray traversal in Vulkan using the VK_KHR_ray_tracing_pipeline extension | 1,417 |
| An open-source ray tracing engine for high-performance visualization on Intel CPUs | 3 |
| An implementation of the VK_KHR_ray_tracing Vulkan extension for ray tracing on Windows using C++. | 43 |
| A compile-time ray tracing system using C++17 constexpr functions | 693 |
| A Vulkan-based path tracer with a declarative scene description language | 435 |
| A simple physically based path tracer with support for Disney BRDF and various rendering features. | 321 |
| A high-performance rendering framework for real-time ray tracing and path tracing. | 846 |
| A GPU-based ray tracing renderer utilizing NVIDIA OptiX 7. | 223 |
| A simple path tracer implemented using DirectX Ray Tracing (DXR) to generate images from 3D scenes. | 735 |
| A path tracer implementation with GLTF scene loading and rendering capabilities. | 203 |
| A real-time path tracing engine written in C++ | 28 |
| Real-time path tracing for Quake II game engine | 948 |
| A physically based path tracer for GPU rendering using CUDA. | 56 |