vk_mini_path_tracer
Path Tracer
A tutorial on writing a fast and photorealistic path tracer using Vulkan API
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
1k stars
40 watching
61 forks
Language: C++
last commit: 4 months ago raytracingvulkan
Related projects:
Repository | Description | Stars |
---|---|---|
| Demonstrates basic integration of ray tracing and ray traversal in Vulkan using the VK_KHR_ray_tracing_pipeline extension | 1,417 |
| A portable, hackable, offline CPU rendering engine | 803 |
| A Vulkan-based path tracer with a declarative scene description language | 435 |
| A simple Vulkan rendering example | 207 |
| This project demonstrates how to use the OptiX denoiser on Vulkan ray-traced images | 89 |
| A sample Vulkan and OpenGL application demonstrating 3D rendering with worker threads | 84 |
| A simple path tracer implemented using DirectX Ray Tracing (DXR) to generate images from 3D scenes. | 735 |
| An implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension. | 1,283 |
| An experimental path tracing library designed to test various rendering techniques and compare performance across different programming languages, hardware platforms, and frameworks. | 1,076 |
| An implementation of the VK_KHR_ray_tracing Vulkan extension for ray tracing on Windows using C++. | 43 |
| Provides a React abstraction for rendering 3D scenes using Path Tracing | 169 |
| A physically based path tracer for GPU rendering using CUDA. | 56 |
| A simple physically based path tracer with support for Disney BRDF and various rendering features. | 321 |
| A path tracing tool with support for multiple ray tracing backends and customizable camera controls. | 605 |
| A path tracer implementation with GLTF scene loading and rendering capabilities. | 203 |