minimal_opengl
Compute shader demonstrator
A minimal setup to experiment with OpenGL compute shaders in a standalone environment.
6 stars
2 watching
0 forks
Language: C
last commit: 7 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A Vulkan-based demo of rendering a fractal on the GPU through compute operations | 715 |
| Demonstrates rendering of CAD models using mesh shaders for high-performance rendering | 373 |
| A Visual Studio extension that simplifies compilation of GLSL and HLSL shaders to SPIR-V binary | 91 |
| A library for debugging and profiling shaders in graphics rendering applications | 33 |
| A Haskell-based library for writing and compiling OpenGL shaders | 77 |
| An introduction to fragment shaders in WebGL, focusing on basics and simple effects. | 312 |
| A small, low-level WebGL library providing essentials for high-performance rendering of particles on the GPU. | 1,783 |
| An experimental Rust project that creates shaders from a domain-specific language (DSL) and produces GLSL, Metal, and HLSL shader code. | 11 |
| A collection of shaders written in C++ for use with Blender, providing various shading techniques. | 102 |
| A lightweight alternative to three.js for 3D rendering and graphics in web applications. | 315 |
| A collection of commonly used pixel shaders for rendering old school video game footage. | 1,055 |
| Compiles OpenCL C to Vulkan compute shaders using LLVM | 626 |
| A simple 3D rendering software using C and OpenGL, providing a complete example of a fixed-pipeline software renderer. | 2,209 |
| A collection of sample projects demonstrating the usage of Diligent Engine API for graphics programming | 340 |
| A utility library to review entire OpenGL render state | 24 |