jam3-lesson-webgl-shader-intro

Shader intro

An introduction to fragment shaders in WebGL, focusing on basics and simple effects.

A brief introduction to fragment shaders.

GitHub

312 stars
13 watching
16 forks
last commit: about 9 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
experience-monks/jam3-lesson-webgl-shader-threejsA ThreeJS application demonstrating the use of custom vertex and fragment shaders in WebGL366
alexmackey/introtowebglwiththreejsAn introduction to WebGL and three.js for beginners, covering basic concepts and techniques.162
voxelboy/resources-for-writing-shaders-in-unityA collection of resources and assets to aid in learning shader programming for Unity.191
stackgl/webgl-workshopLearn the basics of WebGL in a structured and hands-on approach1,494
halvves/shader-doodleA web-component for creating and rendering fragment shaders in GLSL.545
gregtatum/talk-webgl-beyond-domAn introductory tutorial on using WebGL to create graphics beyond the typical DOM-based web applications16
gargaj/bonzomaticA tool that allows developers to write and experiment with 2D fragment shaders in real-time.1,374
orels1/orels-unity-shadersA collection of Unity shaders designed for practical use in 3D graphics projects183
alaingalvan/webgl-seedA starter repository for building WebGL applications48
mekanoe/shadersA collection of Unity shaders with various effects and utilities.42
therealmjp/shadowsA D3D11 sample app demonstrating various real-time shadow mapping techniques.826
mkeeter/futureproofA live editor for GPU shaders, built on Zig and Neovim223
sambler/osl-shadersA collection of OSL shaders for Blender with accompanying files and instructions for use.369
jatin2003/jatin2003An introductory project with no specific technology or functionality described21
codyjasonbennett/fourA lightweight alternative to three.js for 3D rendering and graphics in web applications.315