entity_spell_system

RPG framework

An entity and spell system module for complex RPGs with networking capabilities.

An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.

GitHub

156 stars
6 watching
18 forks
Language: C++
last commit: almost 2 years ago
Linked from 1 awesome list

engine-moduleentitiesgamegodotmultiplayer

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
relintai/voxelman An editor-integrated voxel engine module for Godot game development 98
nskins/goby A framework for building command-line role-playing games with out-of-the-box support for 2D map development and various game features. 122
relintai/broken_seals An open-source, multiplayer-focused 3D action RPG with single-player capabilities 392
bobbyanguelov/esoterica A game engine framework that provides a set of tools and features for building games, including serialization, reflection, animation systems, and resource management. 911
sergeymakeev/ecs A software framework implementing an entity-component-system architecture for game development and other performance-critical applications. 190
andygeiss/ecs Builds a custom game engine using the Entity Component System concept in Go. 128
dvergar/osis An entity component system with networking support designed for game development and multiplayer applications. 44
doraku/defaultecs An Entity Component System framework designed for simplicity and high performance in game development. 663
libgdx/ashley An entity system framework designed to simplify game development 874
scellecs/morpeh An ECS framework for Unity and .Net, providing a simple and efficient way to structure game logic 535
bendangelo/entityjs A game engine utilizing an entity-component design pattern to provide flexible and modular gameplay development 186
quaint-studios/reia An action-adventure RPG game with MMO elements, allowing players to explore worlds, create and manage their own economies, and engage in multiplayer experiences. 163
kehom/godotaddonpack A collection of reusable scripting components for building game servers and applications 189
henriquelalves/godottie A text interface engine for Godot game development. 287
samme/phaser-plugin-game-gui Provides an extensible and customizable UI framework for games built with Phaser 38