good-web-game

game engine

An implementation of a game engine subset on top of miniquad for web and mobile development

An alternative ggez implementation on top of miniquad.

GitHub

338 stars
9 watching
31 forks
Language: Rust
last commit: over 2 years ago
Linked from 1 awesome list

gamegamedevggezrustwasmwebassembly

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
zipxing/rust_pixelA 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications.151
zzo38/freeheromeshA puzzle game engine that allows users to define and program their own classes of objects in C.2
4ian/gdevelopA cross-platform 2D/3D game development software with a no-code editor and extensible game engine.11,868
rust-gamedev/wgImproving Rust's ecosystem to support game development by bridging the gap between game developers and the Rust project.511
pikachuxxxx/razixA high-performance game engine with multi-render API support and scene optimization.475
zal0/zgbA Game Boy and Color game engine that allows developers to create their own games using C++.715
sergiusiw/gateA 2D game development library tailored to pixel-art games, providing a layer for separating game logic and resource management.319
dgcor/dgengineAn implementation of the Diablo 1 game engine253
martenfur/monofoxeA simplified game engine built on top of Monogame, providing a set of tools to create games quickly and efficiently.414
another-game-engine/ageAn OpenGL-based game engine with support for multi-threading and various rendering pipelines.48
bombfuse/emeraldA lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading.560
ezengine/ezengineA C++ game engine providing a modular framework for building games with 3D graphics and various features.1,439
ajhager/engiA cross-platform 2D game development library for Go395
gadostudio/tempeh-engineAn experimental game engine designed for learning purposes, aiming to provide platform compatibility and features such as rendering, entity-component-system, and audio handling.5
yui0/catglA 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms.19