rust_pixel
Game engine
A 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications.
Rust 2d game engine, ideal for developing mini-games&app, support terminal, sdl, web modes.
148 stars
3 watching
14 forks
Language: Rust
last commit: 3 days ago Related projects:
Repository | Description | Stars |
---|---|---|
pikachuxxxx/razix | A high-performance game engine with multi-render API support and scene optimization. | 471 |
bombfuse/emerald | A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 558 |
berry2460/shade_engine | A fast 3D batch game engine written in a custom batchfile language. | 4 |
ruddle/oxidator | A real-time strategy game engine written in Rust and WebGPU, aiming to provide a modern modding toolset for creating custom games without requiring programming knowledge. | 301 |
hecrj/coffee | An opinionated 2D game engine that provides a simple and type-safe API for creating games in Rust. | 1,088 |
scrappycocco/scrapengine | A simple real-time 3D game engine that uses Vulkan to handle rendering and other core functionalities. | 119 |
pickitup247/pyckitup | A Python-based game engine that compiles to a single binary and allows developers to create 2D games for web and native platforms. | 280 |
glalonde/spout | A Rust-based implementation of an older game engine | 4 |
zal0/zgb | A Game Boy and Color game engine that allows developers to create their own games using C++. | 705 |
yui0/catgl | A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
johanp/pixelizer | A game development framework that uses entities and components to simplify game creation and reduce tedious tasks. | 53 |
ggez/good-web-game | An implementation of a game engine subset on top of miniquad for web and mobile development | 337 |
yushroom/fishengine | A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 237 |
berry2460/cmd-berryengine | A legacy game engine built around batchfile scripts with features such as texture mapping and chunk partitioning. | 2 |
unrust/unrust | A Rust-based game engine for creating web and native applications using WebGL 2.0. | 375 |