spout
Game engine
A Rust-based implementation of an older game engine
Making a new version of an old game
4 stars
3 watching
0 forks
Language: Rust
last commit: about 1 year ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications. | 151 |
| A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 560 |
| A fast 3D batch game engine written in a custom batchfile language. | 4 |
| A game engine designed to provide a robust and modular framework for building games. | 2 |
| A terminal-based game engine for building 2D games in Go. | 1,437 |
| A Python-based game engine that compiles to a single binary and allows developers to create 2D games for web and native platforms. | 283 |
| An opinionated 2D game engine that provides a simple and type-safe API for creating games in Rust. | 1,091 |
| A real-time strategy game engine written in Rust and WebGPU, aiming to provide a modern modding toolset for creating custom games without requiring programming knowledge. | 304 |
| A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. | 11 |
| An experimental game engine designed for learning purposes, aiming to provide platform compatibility and features such as rendering, entity-component-system, and audio handling. | 5 |
| A minimal 2D game engine designed for ease of use and simplicity. | 103 |
| A game engine and scripting language for creating 2D retro games with a focus on gameplay mechanics and modding support. | 389 |
| A puzzle game engine that allows users to define and program their own classes of objects in C. | 2 |
| A modern reimplementation of the game engine used in Diablo 1 | 2,159 |
| A 2D rendering engine designed for low-performance systems with support for sprites, tiles, and text layers. | 19 |