gms2-destructible-terrain

Terrain system

Provides a way to create destructible terrain in GameMaker Studio 2 using surfaces and grids

⛰️ Collidable, destructible terrain in GameMaker Studio 2

GitHub

29 stars
5 watching
5 forks
Language: Game Maker Language
last commit: over 3 years ago
Linked from 1 awesome list

destructible-terrainexamplegamemakergamemaker-studio-2

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
jcbecker/termprojectA terrain generator that produces pseudo-infinite 3D landscapes with distinct biomes and adjustable parameters15
gamemakerdiscord/random-level-gen-gms2An example of how to generate random levels in GameMaker Studio 2 using a grid-based system and pathfinding algorithms.51
sentientdesigns/constructiveAn algorithmic system for generating artificial dungeons and levels15
dragonitespam/dddeditorgms2A general-purpose game editor built using Game Maker Studio 2, providing a wide range of features for creating and editing game content.33
sirramesq/smartshape2dA 2D terrain tool for Godot game engine1,380
pmarincak/gms2-testProvides a unit testing framework for GameMaker Studio 224
desttinghim/ruins-gameA platformer game focused on exploration and puzzle-solving.1
gamemakerdiscord/rubberAutomates compilation of GameMaker Studio 2 projects from the command line using IGOR.exe and Node.js.31
awkwardpolygons/cartographerA tool for creating and editing 3D terrain in games using GPU acceleration.388
gamemakerdiscord/xpandaAllows code from external files to be included into shaders while handling shader compatibility issues.14
gaijinentertainment/dascriptA high-performance scripting language designed to simplify game development and other computationally intensive tasks.936
mstop4/auto-framerAutomatically handles resizing of the game view based on display and window sizes in GMS2.5
fegennari/3dworldA comprehensive 3D game engine with procedural content generation and real-time rendering capabilities1,186
zielak/autoterraingenA tool to generate terrains for Tiled editors by combining multiple tilesets into one terrain.15
dgcor/dgengineAn implementation of the Diablo 1 game engine253