RootTheBox
CTF game engine
A real-time capture the flag game engine with features for CTF games and simulations.
A Game of Hackers (CTF Scoreboard & Game Manager)
944 stars
50 watching
301 forks
Language: Python
last commit: 24 days ago
Linked from 1 awesome list
ctfscoring-enginesecurity
Related projects:
Repository | Description | Stars |
---|---|---|
mcpa-stlouis/hack-the-arch | A scoring server for cyber Capture the Flag competitions, providing a generic platform to manage problems and track statistics. | 67 |
marciovmf/ldk | A flexible game engine built from scratch in C using OpenGL. | 4 |
andreafioraldi/motherfucking-ctf | A CTF platform with customizable challenges and scoring | 49 |
sandysekharan/ctf-tool | A curated collection of tools and resources for creating and solving Capture The Flag challenges | 256 |
martenfur/monofoxe | A simplified game engine built on top of Monogame, providing a set of tools to create games quickly and efficiently. | 414 |
easyctf/librectf | A minimal CTF challenge platform providing a streamlined setup and core tools for a capture-the-flag game | 81 |
splunk/sa-ctf_scoreboard | An app for running and managing capture the flag (CTF) events within Splunk security products | 118 |
hackthissite/ctf-writeups | Collecting and documenting Capture The Flag hacking competition writeups and challenges. | 247 |
zzo38/freeheromesh | A puzzle game engine that allows users to define and program their own classes of objects in C. | 2 |
mzfr/ctf-writeups | A repository of CTF competition writeups from various events | 122 |
nikoladimitroff/zmey | A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. | 15 |
mholtkamp/octave | A 3D game engine designed to support multiple platforms and development environments. | 161 |
morganbengtsson/mos | A lightweight game engine designed to render 3D graphics and audio with basic features. | 219 |
trailofbits/ctf | A comprehensive guide to Capture The Flag competitions, focusing on vulnerability discovery, exploit creation, and operational tradecraft. | 1,319 |
stephank/villain | A framework for building real-time browser games in JavaScript and CoffeeScript | 57 |