villain
Game engine
A framework for building real-time browser games in JavaScript and CoffeeScript
Real-time browser games in JavaScript and CoffeeScript.
57 stars
3 watching
5 forks
Language: CoffeeScript
last commit: almost 13 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
mortennobel/kickjs | A WebGL game engine for building 3D games in modern web-browsers | 198 |
pedrozaalex/asimov-ts | A game engine built using TypeScript, designed to simplify game development with minimal dependencies. | 11 |
cstoquer/pixelbox | A sandbox framework for creating tile-based games using HTML5 and JavaScript | 469 |
digitalfruit/limejs | A JavaScript-based game framework for creating HTML5 and iOS games. | 1,394 |
scottcgi/mojoc | A cross-platform game engine built from scratch using pure C, designed to be lightweight and simple. | 1,226 |
lfkdsk/justweengine | An Android native game framework providing a basic engine and tools for building 2D games. | 772 |
gamejs/gamejs | A JavaScript library for creating 2D games and interactive graphics applications using the HTML Canvas element. | 466 |
hecrj/coffee | An opinionated 2D game engine that provides a simple and type-safe API for creating games in Rust. | 1,088 |
sbiermanlytle/iioengine | A JavaScript game engine for HTML5 Canvas applications. | 455 |
davikingcode/citrus-engine | A professional-grade Flash game engine built on modern programming practices, allowing developers to focus on creating high-quality games. | 549 |
nikoladimitroff/zmey | A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. | 15 |
louisschmieder/varekat | A game engine written in V, with multiple backends and support for Vulkan. | 44 |
tannerrogalsky/punchdrunk | Replicates the LÖVE API in JavaScript by creating an environment that mimics the behavior of the Lua-based game development framework. | 82 |
bendangelo/entityjs | A game engine utilizing an entity-component design pattern to provide flexible and modular gameplay development | 186 |
lanjian/coffee2d | A 2D game engine abstracting canvas management and event handling | 30 |