VKFS
Vulkan wrapper
A C++ framework providing Vulkan abstraction and simplification for game development and graphics applications.
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
10 stars
1 watching
3 forks
Language: C++
last commit: 4 months ago
Linked from 1 awesome list
cpluspluscplusplus-17cppfastgame-developmentgame-enginegamedevgraphicsgraphics-programminghighlevelvulkanvulkan-abstractionvulkan-abstraction-frameworkvulkan-apivulkan-wrapperwrapperwrapper-library
Related projects:
Repository | Description | Stars |
---|---|---|
| A C++ framework for building Vulkan-based graphics applications with minimal overhead and easy-to-use API | 15 |
| A wrapper API to simplify the use of Vulkan for game developers and graphics engineers | 865 |
| A framework and API wrapper for Object Pascal to interact with the Vulkan graphics API | 194 |
| A Kotlin wrapper library for the Vulkan C API that adds features like type safety and exceptions to improve developers' experience without significant CPU runtime cost. | 134 |
| Provides a high-performance, low-abstraction Vulkan API for JavaScript and TypeScript. | 925 |
| Automated C++-to-Lisp bindings for the Vulkan API | 49 |
| A flexible GPU compute framework providing low-level access to Vulkan for optimized and parallel processing on various graphics cards. | 2,036 |
| A wrapper around the Vulkan graphics API. | 14 |
| An implementation of OpenGL using Vulkan as the underlying graphics API | 115 |
| A Vulkan-based framework for beginners to learn and develop 3D graphics applications. | 64 |
| A Vulkan framework for building Windows-based graphics applications using C++. | 88 |
| A C++ framework for creating Vulkan-based graphics applications with built-in support for various features and tools. | 412 |
| Provides Go bindings for a cross-platform 3D graphics and compute API to interact with Vulkan without needing C/C++ | 756 |
| An experimental high-level abstraction library on top of Vulkan | 325 |
| Provides a Vulkan-based interface to CUDA's runtime API for GPU-accelerated applications | 869 |