PainterEngine
Game Engine Framework
A comprehensive game engine and software framework for building graphics-intensive applications across multiple platforms.
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
3k stars
57 watching
285 forks
Language: C
last commit: 3 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| An online tool for generating Material-UI themes from Material Design Color Tool | 88 |
| Build a simple programming language in under 1000 lines of code using HTML and C. | 2,942 |
| A C++ library providing an alternative way to construct and destroy static global objects. | 26 |
| Builds a custom game engine using the Entity Component System concept in Go. | 129 |
| A comprehensive guide to initializing OpenGL for developers | 45 |
| Automates colour scheme generation from logo images using color quantization and clustering | 38 |
| A module for creating reusable components in Framer using a simple and flexible syntax | 117 |
| A Vue.js component that allows users to create dynamic drawing effects on images. | 29 |
| An icon generator for Nix logos using parametric and reproducible OpenSCAD design | 57 |
| A starter project using the FTXUI library to create a minimal UI application | 73 |
| A minimal boilerplate for building reusable React components packaged as npm libraries with a demo page. | 171 |
| Abstraction over React Native StyleSheet with themeing capabilities | 10 |
| Utility to add color to CLI output based on customizable styles and configurations. | 14 |
| Provides reusable UI components and utilities for building Ember.js apps with consistent design and accessibility features | 55 |
| An all-in-one development environment for building low-code applications with real-time collaboration and AI-powered capabilities | 2,086 |