nvidia-patch

Encoder patch

Removes Nvidia's restriction on simultaneous NVENC video encoding sessions

This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.

GitHub

4k stars
63 watching
285 forks
Language: Python
last commit: about 1 month ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
nvidia/nccl A library of optimized primitives for efficient inter-GPU communication and data transfer. 3,306
syllo/nvtop A task monitor for GPUs and accelerators, displaying information in an htop-like format 8,353
nvlabs/instant-ngp A software toolkit for training and rendering neural graphics primitives 16,115
xuehaipan/nvitop An interactive tool for monitoring and managing NVIDIA GPUs, displaying device and process information in an intuitive interface. 4,921
aristocratos/btop A tool to monitor system resources and display detailed information in a customizable format 21,529
kwea123/nerf_pl An implementation of NeRF in PyTorch-Lightning for 3D reconstruction and view synthesis 2,748
wookayin/gpustat Monitors and displays information about NVIDIA graphics devices 4,094
nvidiagameworks/physx-3.4 A physics engine and simulation toolkit for creating realistic simulations of objects in 3D space 2,353
ffmpeg/ffmpeg A collection of libraries and tools to process multimedia content 46,702
wang-bin/qtav A multimedia framework that provides an easy-to-use API for building video players across multiple platforms. 4,001
nvidia/vid2vid A PyTorch implementation of a video-to-video translation method for generating photorealistic videos from semantic label maps or other input data. 8,623
gfx-rs/gfx A cross-platform GPU API that provides low-level graphics and compute capabilities 5,362
nvpro-samples/gl_ssao This sample project provides an optimized screen-space ambient occlusion algorithm with caching improvements and multi-sample anti-aliasing support. 355
nvidia-omniverse/physx The NVIDIA PhysX SDK is a physics engine implementation in C++ for simulating realistic interactions between objects in 3D environments. 2,666
graphitemaster/nvfc An open-source tool for monitoring and configuring NVIDIA GPUs. 44