Voxelman
Voxel renderer
An extreme demonstration of using Unity's Entity Component System with C# Job System and Burst Compiler for efficient multi-core processing in 3D voxel rendering.
Unity DOTS/ECS example
2k stars
80 watching
201 forks
Language: C#
last commit: over 1 year ago
Linked from 1 awesome list
ecsunityunity3d
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