Voxelator

Voxel renderer

A GPU-based voxel rendering system with SSAO, meshing, and light sources.

Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.

GitHub

20 stars
3 watching
2 forks
Language: C++
last commit: over 9 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
pistondevelopers/gfx_voxelA Rust-based library for rendering 3D voxel data structures using the Gfx graphics API14
keijiro/voxelmanAn extreme demonstration of using Unity's Entity Component System with C# Job System and Burst Compiler for efficient multi-core processing in 3D voxel rendering.1,866
stoyannk/voxelsA C++ library for manipulating and polygonizing voxel grids with features like TransVoxel algorithm and level of detail289
coolbutuseless/isocubesA voxel rendering library using an isometric cube as the rendering primitive66
voxxxelar/arvoxelkitA lightweight framework for creating voxel graphics using augmented reality and SceneKit.81
jpaver/opengametoolsA set of tools for working with 3D voxel models377
niessner/voxelhashingDevelops fast and efficient algorithms for large-scale 3D reconstruction from point cloud data in real-time673
andstor/voxelizerA tool for converting 3D models into voxel data52
tunabrain/sparse-voxel-octreesA CPU-based algorithm for efficiently rendering and manipulating 3D voxel data structures using octree representations721
tommyettinger/isovoxelGenerates isometric pixel art from 3D voxel models345
relintai/voxelmanAn editor-integrated voxel engine module for Godot game development98
jose-villegas/vctrendererA real-time global illumination solution for 3D applications using voxelization and simplified indirect lighting calculations.619
keyslam/lovoxA set of modules to load and render voxels in Love2d.52
gregcman/sucleA Common Lisp implementation of a voxel game engine for creating 3D graphics and terrain290
kctess5/voxelizerA tool for generating voxelized 3D models from OBJ meshes using GPU acceleration.88