Quasi-Engine

Game engine

A 2D game development framework providing QML elements for basic game entities.

Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.

GitHub

55 stars
15 watching
22 forks
Language: C++
last commit: over 9 years ago
Linked from 3 awesome lists


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
klaussilveira/qengine A cross-platform retro game engine built on top of the Quake II codebase, designed for creating 3D games with a focus on simplicity and ease of use. 855
enginmanap/limonengine A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. 589
solenum/exengine A modular, C99-based 3D game engine designed to be easily integrated into projects. 556
qnope/gameengine A game engine that focuses on physically based lighting and includes voxelization, physics, and graphics capabilities. 23
cykod/quintus An HTML5 game engine designed to be modular and lightweight with a concise JavaScript-friendly syntax. 1,413
saemideluxe/semicongine A small game engine for creating 2D and 3D games using Vulkan and Nim programming language. 35
yui0/catgl A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. 19
eqmg/acid A high-performance, cross-platform game engine with built-in rendering and physics capabilities. 1,756
onqtam/game A C++ game engine designed to provide a flexible object model and rapid development capabilities 49
johnsundell/imagineengine A Swift-based 2D game engine with fast Core Animation rendering and an easy-to-use API for building games on Apple platforms. 1,829
yushroom/fishengine A Unity-like game engine written in C++ with features like physically based rendering and asset management. 237
is-daouda/is-engine A game engine that allows developers to create games and applications for multiple platforms using C++ and libraries like SFML and SDL. 203
4ian/gdevelop A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. 11,274
glassesneo/saohime An extensible 2D game engine built around an Entity Component System (ECS) architecture 11
louisschmieder/varekat A game engine written in V, with multiple backends and support for Vulkan. 44