neoGFX
Game engine
A C++ application/game framework that leverages modern GPUs for performant UIs and graphics, targeting developers building apps and games.
Cross-platform GPU-oriented C++ application/game framework
549 stars
40 watching
51 forks
Language: C++
last commit: 14 days ago
Linked from 2 awesome lists
cppcssecsgame-librarygpuguilualuajitskinwidgetxml
Related projects:
Repository | Description | Stars |
---|---|---|
neoaxis/neoaxisengine | A real-time platform for creating 3D and 2D games and apps with support for rendering and graphics. | 182 |
mariofv/littleorionengine | An academic C++ 3D game engine with scene management and physics simulation capabilities. | 60 |
petiaccja/inline-engine | A game engine framework written in C++ that aims to provide a high-performance, modular, and parallel computing-focused solution for building games. | 251 |
jmorton06/lumos | A cross-platform C++ game engine with support for 2D and 3D rendering, physics, audio, and scripting. | 1,279 |
stackos/viry3d | A cross-platform game engine written in C++ that supports 2D and 3D rendering, animation, physics, and audio playback. | 345 |
yui0/catgl | A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
adriengivry/overload | A 3D game engine with Lua scripting that aims to provide simplicity, high-quality documentation and modern C++ code for game development. | 1,808 |
panosk92/spartanengine | A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,224 |
morganbengtsson/mos | A lightweight game engine designed to render 3D graphics and audio with basic features. | 218 |
heliumproject/engine | A game engine designed to be fully-featured and versatile, suitable for development on multiple platforms including desktop, console, and mobile. | 443 |
onqtam/game | A C++ game engine designed to provide a flexible object model and rapid development capabilities | 49 |
h-uru/plasma | A C++ game engine fork with a focus on bug-fixes and cross-platform compatibility. | 206 |
hodgman/eight | A C++ game engine that provides core classes and functions for efficient memory management, multi-core structures, asset loading, debug helpers, message-passing, unit testing, and a lightweight Lua binding system. | 11 |
mmmuscus/shadow-functions-engine | A small, ASCII graphical game engine for the Windows console and Linux. | 10 |
hugoam/two | A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,677 |