luxe-stuff
Game dev toolkit
A collection of reusable code snippets and components to simplify game development with Haxe.
luxe code helpers / boilerplate / useful components
3 stars
2 watching
0 forks
Language: Haxe
last commit: about 9 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
hypertrifle/luxeboilerplate | A pre-configured project framework providing a state system example and basic input handling | 1 |
hypertrifle/frogtiles | A game development prototype that utilizes Haxe to create an interactive tile-based environment | 1 |
jscott1989/luxe_base | A basic template for creating games in the Luxe gamejam framework using Haxe. | 5 |
scanix/platformerluxe | A small project demonstrating LuxeEngine's platformer game functionality with Haxe | 3 |
escargotprodige/slush-luxe | Automates the creation of Haxe-based game projects with Luxe, providing templates and scripts for components, entities, states, and more. | 10 |
djpale/luxe-hscript-reload | Enables live reloading of Haxe scripts in a luxe game engine. | 7 |
rostiger/luxe_projects | A collection of tests and projects showcasing Haxe programming capabilities with the Luxe engine. | 1 |
artbit/generator-luxe | A tool that automates the creation of projects for building luxe game engines using snowkit. | 3 |
hamaluik/luxe_tusk_old_deprecated | A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. | 11 |
snowkit/linc | Provides native Haxe libraries for building games and multimedia applications with popular game engines like SDL, OpenGL, and OpenAL. | 23 |
hamaluik/customluxephysics | A physics engine demo specifically designed to work with the Luxe game engine | 1 |
stisa/mint-example | Demonstrates basic interaction with a GUI framework using Haxe and luxe. | 1 |
zielak/greentemplate | A Haxe-based template for rapidly building and prototyping game applications using the LuxeEngine. | 3 |
hypersurge/awe6 | A framework designed to provide a shared language and platform independence for game development, allowing teams to adapt to changing technologies. | 79 |
hamaluik/luxeparticledesigner | Tool for designing particle systems in Luxe | 17 |