Celeste64
Game
A game built in under 2 weeks with the help of various libraries and tools.
A game made by the Celeste developers in a week(ish, closer to 2)
2k stars
11 watching
135 forks
Language: C#
last commit: 7 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| Recreates a classic RPG from the 1990s for modern operating systems using its original data and graphics. | 522 |
| An 1k-byte C program showcasing a simple game or interactive experience within the demoscene genre | 9 |
| A modular, C99-based 3D game engine designed to be easily integrated into projects. | 562 |
| A macro-powered framework for building entity-component-system game engines | 59 |
| A Game Boy game created in a short timeframe using C. | 6 |
| Builds a custom game engine using the Entity Component System concept in Go. | 129 |
| A C# implementation of the game Legend of Mir 2's data structures and logic | 1,248 |
| A cross-platform, high-performance game engine built using C++ | 1,108 |
| A C# Entity Component System framework enabling data-oriented, decoupled, and maintainable game development. | 1,231 |
| A terminal-based game engine for building 2D games in Go. | 1,437 |
| A TypeScript-based game engine for creating 2D games in HTML5 canvas. | 1,849 |
| A game engine built around an Entity-Component-System architecture with C++20 support and runtime extensibility | 607 |
| A compiler project to create an interpretable language that compiles to native C code | 10 |
| An initiative to create simple, compilable, and playable C games with basic features. | 341 |
| A bare-metal pong game written in C that runs on PC hardware without an operating system. | 9 |