gameboy
Game Boy prototyping
A collection of Game Boy prototypes focused on implementing day/night cycles and other graphical effects using assembly code
Game Boy assembly projects
23 stars
1 watching
1 forks
Language: Makefile
last commit: almost 8 years ago
Linked from 1 awesome list
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Repository | Description | Stars |
---|---|---|
| A Framer module for creating interactive UI prototypes controlled by gamepad inputs. | 15 |
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| A basic Game Boy emulator project with a focus on bootstrapping and assembly code | 31 |
| A platformer game written in assembly code for the original Gameboy handheld system | 17 |
| A Game Boy emulator written in Zig, aiming to implement the CPU, disassembler, video, and audio components. | 24 |
| An emulator for classic Game Boy and Game Boy Advance systems with support for GB Camera and other features. | 191 |
| A small prototype game written in Haxe where the player shoots objects while avoiding them. | 3 |
| An open-source WebAssembly library for emulating classic Gameboy consoles | 1,401 |
| A Game Boy demo in assembly language, showcasing capabilities of the original Game Boy hardware. | 27 |
| A GameBoy emulator presentation viewer built in Z80 Assembler | 30 |
| An emulator for the original GameBoy handheld game console written in Rust. | 11 |
| An assembly-based action-adventure game for the old Gameboy. | 5 |
| A set of simplified examples and demos for the Game Boy development kit (GBDK) | 192 |
| An exploration of Game Boy programming techniques using shell scripting. | 76 |
| A Verilog implementation of a Game Boy-compatible console with a focus on accuracy and behavioral compatibility. | 467 |