framer-joystick
Gamepad UI prototype
A Framer module for creating interactive UI prototypes controlled by gamepad inputs.
A Framer module for Gamepad-driven UI prototypes.
15 stars
7 watching
0 forks
Language: CoffeeScript
last commit: over 6 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| Enables 3D rendering in Framer Prototypes using various file formats and a simplified API | 107 |
| A tool for creating and testing Framer Library prototypes on a local environment. | 34 |
| A collection of Game Boy prototypes focused on implementing day/night cycles and other graphical effects using assembly code | 23 |
| A reusable grid component for FramerJS prototyping tools | 53 |
| A toolkit for building iOS prototypes quickly and easily without sacrificing customization or quality. | 518 |
| A Framer module to add interactive input fields to prototypes | 338 |
| A library that simplifies keyboard input for Flash games by simulating analog joystick input using the keyboard. | 56 |
| A tool to simulate keyboard interactions in Framer prototypes for iOS | 31 |
| A small prototype game written in Haxe where the player shoots objects while avoiding them. | 3 |
| Creates a flexible grid overlay on top of a prototype to precisely align content. | 24 |
| A plug-and-play gamepad frontend framework for HTML5 mobile games. | 44 |
| An Framer module that adds a rotation button to a phone/tablet prototype in desktop browsers or Framer Studio | 1 |
| A module for simulating 2D physics in Framer prototypes using CoffeeScript. | 24 |
| A module that converts Framer design files into scalable, code-generatable classes and components for building prototypes. | 31 |
| A simplified development environment for building Phaser games with CoffeeScript and Browserify. | 27 |