frog-alarms

Code delay library

An asset for creating delayed code execution in GameMaker Studio 2

A GameMaker asset that provides a simple and easy-to-use alternative to alarms.

GitHub

3 stars
3 watching
1 forks
Language: Game Maker Language
last commit: over 4 years ago
Linked from 1 awesome list

alarmsgamemakergamemaker-studio-2timer

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
lojemiru/stopwatchA simple alarm system that allows for control-focused timing and looping of code execution.4
samme/phaser-debug-timerA debugging utility for Phaser game development5
keeveegames/exception.gmlProvides better exception handling in GameMaker Studio 2.12
glitchroy/textboxyA message box management system for GameMaker Studio 266
dragonitespam/emuA GUI system for GameMaker Studio 2 that allows developers to create UI elements like text input and checkboxes using a Windows Forms-like interface.40
samme/phaser-debug-objectAdds a generic object display to the Phaser game framework8
bgrins/bindwithdelayA jQuery plugin for executing event handlers with delayed or throttled execution.152
jujuadams/snitchA logging and crash handling system designed to integrate with GameMaker Studio 2.31
benal20/agenda.gmlProvides a promise-like structure for scheduling and chaining callbacks in GameMaker games.2
kemonologic/fuwafuwaA comprehensive timer system for GameMaker 2+, providing an easy-to-use interface for managing time-related functionality.6
ertugrulcetin/jme-cljA Clojure wrapper around the jMonkeyEngine 3D game engine147
erfg12/memory.dllA C# library for creating game trainers that manipulate process memory and inject custom DLLs.888
ai/nanodelayA tiny Promise wrapper around setTimeout193
nommiin/timersAn implementation of setTimeout and setInterval functions in GameMaker Studio 2.3 using Yacc.3
mbonig/wakeywakeyA CDK construct to start a stopped EC2 instance at a scheduled time of day1