tetragon

Game Engine

A cross-platform game engine that provides a complete foundation for developing games and applications for various platforms

Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.

GitHub

32 stars
11 watching
9 forks
Language: ActionScript
last commit: about 11 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
gadostudio/tempeh-engine An experimental game engine designed for learning purposes, aiming to provide platform compatibility and features such as rendering, entity-component-system, and audio handling. 5
thraka/sadconsole A C#-based .NET console game engine with ASCII and ANSI rendering capabilities. 1,236
temechon/babylon.js-fps A game project built with JavaScript and Babylon.js, featuring a walking game with an interactive world. 14
nikoladimitroff/zmey A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. 15
pedrozaalex/asimov-ts A game engine built using TypeScript, designed to simplify game development with minimal dependencies. 11
tek256/astera A C99-based 2D game library providing features like deferred and forward rendering, collision detection, and asset management for cross-platform development on Windows, Linux, Mac OSX, and BSD. 290
tizian/cendric2 A 2D game combining RPG and platformer elements with interactive levels, modifiable spells, and localization support. 287
shervanator/engine A cross-platform 3D game engine providing basic features such as scene graph management, lighting, physics, and UI. 289
orangeduck/corange A cross-platform game engine written in C, providing a range of features and tools for building 3D games and applications. 1,828
matt77hias/mage-v0 A game and rendering engine featuring both forward and deferred PBR pipelines with optional indirect illumination using Voxel Cone Tracing. 266
gecko0307/dagon A 3D game engine designed to create modern, extensible games using OpenGL and the D programming language 334
razakhel/raz A modern, multiplatform 3D game engine built on C++17 and Lua scripting. 576
thecherno/sparky A cross-platform, high-performance game engine built using C++ 1,098
zzo38/freeheromesh A puzzle game engine that allows users to define and program their own classes of objects in C. 2
ajhager/engi A cross-platform 2D game development library for Go 395