optick

Game profiler

A lightweight C++ profiler for games

C++ Profiler For Games

GitHub

3k stars
66 watching
295 forks
Language: C#
last commit: 6 months ago
Linked from 2 awesome lists

c-plus-plusgamesperformanceprofiler

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
wolfpld/tracy A tool for analyzing performance in games and other applications 10,189
rudjigames/mtuner Memory profiling and leak finding tool for C/C++ applications 2,631
plasma-umass/coz An open-source profiler that uses causal profiling to measure optimization potential and predict the impact of code optimizations on performance. 4,106
gpuopen-tools/radeon_compute_profiler A performance analysis tool for OpenCL and ROCm/HSA applications on AMD Radeon graphics cards 85
flashlight/flashlight A C++ machine learning library with autograd support and high-performance defaults for efficient computation. 5,285
lukka/cppopenglwebassemblycmake A C++/OpenGL/OpenAL based application and benchmarking project demonstrating the performance difference between native compilation and WebAssembly compilation. 73
danmar/cppcheck Analyzes code for errors and potential security vulnerabilities 5,820
microsoft/vcpkg A tool to manage dependencies and packages for C/C++ projects on various platforms. 23,263
celtoys/remotery Realtime CPU/GPU Profiler with Remote Web Viewer 3,140
lurkki14/libperflogger Monitors frametimes in games for performance analysis 12
floooh/sokol A collection of reusable C libraries providing a minimal, cross-platform API for building graphics applications. 7,084
parca-dev/parca Automated profiling tool to analyze CPU and memory usage across entire infrastructure 4,154
amzeratul/halley A lightweight game engine with modern C++17 implementation and first-class shader support. 3,613
thetumultuousunicornofdarkness/cpu-x An application that gathers information on CPU, motherboard, and more for Linux and FreeBSD systems 2,048
rib/gputop A tool for analyzing GPU performance and metrics in real-time, providing graphical and machine-readable data for developers 160