libperflogger
Game framerate logger
Monitors frametimes in games for performance analysis
Frametime logger for Linux Vulkan/OpenGL
12 stars
2 watching
0 forks
Language: C
last commit: over 5 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
henrikbjorn/lurker | Resource tracking software that watches files and/or directories in real-time. | 8 |
lukka/cppopenglwebassemblycmake | A C++/OpenGL/OpenAL based application and benchmarking project demonstrating the performance difference between native compilation and WebAssembly compilation. | 73 |
philipk/boilr | Automates game synchronization across multiple platforms to organize games in Steam libraries | 1,445 |
christianpanov/lwlog | A fast and efficient C++ logging library designed with high performance and maintainability in mind. | 230 |
zpl-c/librg | A lightweight middleware library for managing multi-player game logic and network synchronization. | 1,277 |
tkrs/fluflu | A Scala-based logging framework that integrates with Fluentd | 5 |
vannell/qml_framerate | Displays the frame rate of a QML application in real-time | 11 |
raveler/ffmpeg-cpp | A C++ wrapper around the FFmpeg libraries to simplify video processing and encoding. | 560 |
abc-arbitrage/zerolog | A high-performance logging library designed to minimize memory allocation and optimize performance in latency-sensitive applications. | 406 |
odygrd/quill | A high-performance asynchronous logging library for C++ applications | 1,559 |
s4nchez/logio-cocoalumberjack | A logging solution for CocoaLumberjack framework | 22 |
kpango/glg | A fast and simple logging library for Go | 190 |
kjellkod/g3log | An asynchronous logger that provides a simple and crash-safe way to log events in C++ applications. | 908 |
7max/log4cl | A logging framework for Common Lisp inspired by Log4J | 103 |
pokepay/cl-fluent-logger | A Common Lisp library for structuring and sending logs to Fluentd | 9 |