BoardGames
Game engine
A real-time multiplayer board game web app built with .NET 5 and Stl.Fusion for live state synchronization
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
71 stars
7 watching
8 forks
Language: C#
last commit: about 2 years ago
Linked from 2 awesome lists
blazor-serverblazor-wasm-modeboard-gamesgamegame-developmentgame-enginereal-timesignalrwasmwebassemblywebassembly-demo
Related projects:
Repository | Description | Stars |
---|---|---|
thraka/sadconsole | A C#-based .NET console game engine with ASCII and ANSI rendering capabilities. | 1,236 |
alexbarry/alexgames | A collection of games and APIs for playing them in various platforms | 23 |
ertugrulcetin/herfi | A 3D multiplayer game prototype using Clojure and ClojureScript with an ECS architecture. | 110 |
fallahn/crogine | A cross-platform game engine framework with support for ECS, rendering, audio, and various platforms. | 82 |
sebas77/svelto.ecs | A C# Entity Component System framework enabling data-oriented, decoupled, and maintainable game development. | 1,223 |
stephank/villain | A framework for building real-time browser games in JavaScript and CoffeeScript | 57 |
thecherno/sparky | A cross-platform, high-performance game engine built using C++ | 1,098 |
amerkoleci/alimer | A cross-platform game engine written in C# that provides modern rendering capabilities using Vulkan and Direct3D12. | 390 |
ekelokorpi/panda-engine | A JavaScript-based HTML5 game engine for creating 2D and 3D games and interactive applications. | 739 |
pedrozaalex/asimov-ts | A game engine built using TypeScript, designed to simplify game development with minimal dependencies. | 11 |
marilyndafa/bulllord-engine | A lightweight, cross-platform game engine written in C, providing an OpenGL-like API and support for various rendering backends and platforms. | 559 |
mortennobel/kickjs | A WebGL game engine for building 3D games in modern web-browsers | 198 |
load1n9/caviar | A game engine built on WebGPU and WebGL, providing a way to create games and interactive applications in the browser or with Deno. | 150 |
ruddle/oxidator | A real-time strategy game engine written in Rust and WebGPU, aiming to provide a modern modding toolset for creating custom games without requiring programming knowledge. | 301 |
adamslair/duality | A plugin-based 2D game development framework written in C# | 1,409 |