Vangers
Game engine
A game development project combining racing and role-playing elements with support for various multimedia assets and networking.
The video game that combines elements of the racing and role-playing genres.
672 stars
42 watching
89 forks
Language: C++
last commit: about 2 months ago
Linked from 1 awesome list
gamesdl2video-game
Related projects:
Repository | Description | Stars |
---|---|---|
pikachuxxxx/razix | A high-performance game engine with multi-render API support and scene optimization. | 471 |
orx/orx | A portable game engine with data-driven features and powerful rendering capabilities. | 1,457 |
zipxing/rust_pixel | A 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications. | 148 |
panosk92/spartanengine | A game engine with cutting-edge rendering capabilities and real-time physics simulations. | 2,224 |
kimkulling/osre | A 3D rendering engine with platform abstraction and component-based architecture. | 187 |
louisschmieder/varekat | A game engine written in V, with multiple backends and support for Vulkan. | 44 |
nikoladimitroff/zmey | A game engine written in C++ with Vulkan support, designed to handle graphics and gameplay. | 15 |
yui0/catgl | A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
petiaccja/inline-engine | A game engine framework written in C++ that aims to provide a high-performance, modular, and parallel computing-focused solution for building games. | 251 |
vova616/garageengine | A 2D game engine written in Go, implementing an Entity/Component system and providing features like physics, texture packing, and scene management. | 321 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 589 |
gongminmin/klayge | A cross-platform game engine with plugin-based architecture, providing a framework for building and porting games across multiple platforms. | 2,095 |
circular-studios/dash | A 3D game engine written in D. | 421 |
vitei/usagi | A game engine built around a hierarchical Entity-Component-System architecture to manage complex interactions in games. | 53 |
sdslabs/rootex | An advanced C++ 3D game engine powering an upcoming in-production game. | 218 |