frech

Chess Engine

A chess engine written in Frege, aiming to implement a functional algorithmic approach to playing the game of chess.

Frege Chess Engine

GitHub

0 stars
4 watching
0 forks
Language: Frege
last commit: over 4 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
adachess/adachess A chess engine written in Ada with features like legal move generation and real-time move annotation. 7
engoengine/engo An open-source 2D game engine written in Go, implementing an Entity Component System paradigm. 1,756
zzo38/freeheromesh A puzzle game engine that allows users to define and program their own classes of objects in C. 2
venil7/reason-chess A chess engine built using ReasonML with features like minimax algorithm and alpha-beta pruning for game development. 23
fricas/fricas A general-purpose computer algebra system designed to provide advanced mathematical algorithms and a flexible architecture. 311
enginmanap/limonengine A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. 589
martenfur/monofoxe A game engine designed to simplify working with Monogame by providing a set of basic tools and a streamlined workflow. 413
zal0/zgb A Game Boy and Color game engine that allows developers to create their own games using C++. 705
louisschmieder/varekat A game engine written in V, with multiple backends and support for Vulkan. 44
glassesneo/saohime An extensible 2D game engine built around an Entity Component System (ECS) architecture 11
emmachase/riko4 A Fantasy Console game engine designed to simplify pixel art game development 143
thoughtstem/game-engine An educational game engine built on Racket that uses an entity/component architecture to define and manage game state. 31
ezengine/ezengine A C++ game engine providing a modular framework for building games with 3D graphics and various features. 1,411
bombfuse/emerald A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. 558
vova616/garageengine A 2D game engine written in Go, implementing an Entity/Component system and providing features like physics, texture packing, and scene management. 321