Territory
Game engine
An engine designed to support the development of multiplayer games with fast chunked tile rendering and layer management.
A multiplayer game made with Luxe and mphx.
3 stars
2 watching
0 forks
Language: Haxe
last commit: over 8 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
5mixer/mphx | A library for creating multiplayer games with Haxe. | 125 |
jonathanhirz/luxe_platformer | A platformer game project focused on creating a 2D game engine with tilemap support and physics simulation. | 0 |
polymonster/pmtech | A lightweight game engine designed to optimize performance and simplify development through data-oriented design and low-level abstractions. | 885 |
hamaluik/luxe_tusk_old_deprecated | A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. | 11 |
haxeflixel/flixel | A cross-platform 2D game engine powered by Haxe and OpenFL, enabling developers to create games for multiple platforms using a single codebase. | 2,019 |
ohmnivore/chopengine | A 3D game engine built on top of Snow, providing tools and features for building cross-platform games. | 8 |
ceramic-engine/ceramic | A cross-platform 2D game engine written in Haxe that supports multiple output targets for desktop, mobile, and web applications. | 267 |
zipxing/rust_pixel | A 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications. | 151 |
aduros/flambe | A high-performance 2D game engine for cross-platform development using Haxe. | 744 |
bombfuse/emerald | A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. | 560 |
madmccrow/haxix | A tool to build and run games using the Haxe programming language and various game engines. | 3 |
mholtkamp/octave | A 3D game engine designed to support multiple platforms and development environments. | 161 |
maierfelix/pokemmo | A software framework for building a Pokémon-themed massively multiplayer online game with a focus on real-time editor functionality and various rendering engines. | 731 |
macabresoft/macabre2d | A game engine built on top of MonoGame with features like cross-platform editing and content building. | 30 |
roy-t/miniengine3 | An experimental game engine built on DirectX 11 and .NET 6.0 with custom features for content management. | 75 |