Territory

Game engine

An engine designed to support the development of multiplayer games with fast chunked tile rendering and layer management.

A multiplayer game made with Luxe and mphx.

GitHub

3 stars
2 watching
0 forks
Language: Haxe
last commit: over 8 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
5mixer/mphx A library for creating multiplayer games with Haxe. 125
jonathanhirz/luxe_platformer A platformer game project focused on creating a 2D game engine with tilemap support and physics simulation. 0
polymonster/pmtech A lightweight game engine designed to optimize performance and simplify development through data-oriented design and low-level abstractions. 885
hamaluik/luxe_tusk_old_deprecated A game engine built on top of snõw, providing a bare-bones rendering API and an entity-component-system architecture for rapid development and iteration. 11
haxeflixel/flixel A cross-platform 2D game engine powered by Haxe and OpenFL, enabling developers to create games for multiple platforms using a single codebase. 2,019
ohmnivore/chopengine A 3D game engine built on top of Snow, providing tools and features for building cross-platform games. 8
ceramic-engine/ceramic A cross-platform 2D game engine written in Haxe that supports multiple output targets for desktop, mobile, and web applications. 267
zipxing/rust_pixel A 2D game engine and rapid prototyping tool that supports text and graphics rendering modes for creating pixel-style games and terminal applications. 151
aduros/flambe A high-performance 2D game engine for cross-platform development using Haxe. 744
bombfuse/emerald A lightweight, cross-platform game engine for creating 2D games with direct access to physics, audio, graphics, and asset loading. 560
madmccrow/haxix A tool to build and run games using the Haxe programming language and various game engines. 3
mholtkamp/octave A 3D game engine designed to support multiple platforms and development environments. 161
maierfelix/pokemmo A software framework for building a Pokémon-themed massively multiplayer online game with a focus on real-time editor functionality and various rendering engines. 731
macabresoft/macabre2d A game engine built on top of MonoGame with features like cross-platform editing and content building. 30
roy-t/miniengine3 An experimental game engine built on DirectX 11 and .NET 6.0 with custom features for content management. 75