MathUtilities

Math utils

A collection of reusable math and physics utilities for Unity development

A collection of some of the neat math and physics tricks that I've collected over the last few years.

GitHub

4k stars
186 watching
413 forks
Language: C#
last commit: about 2 years ago
Linked from 1 awesome list

camerakalman-filtermathmotionneatphysicsunityunity3dutilities

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
nvidiagameworks/kaolinA PyTorch library for accelerating 3D deep learning research with various GPU-optimized operations and tools.4,550
zeux/meshoptimizerA C++ library that optimizes 3D meshes for faster rendering on GPUs.5,795
xelatihy/yocto-glA collection of C++ libraries providing data-driven tools for physically-based graphics algorithms2,835
habrador/computational-geometryA Unity-based library providing a range of algorithms and data structures for 2D computational geometry, including intersection detection, mesh generation, convex hulls, and triangulations.1,271
thealgorithms/c-sharpA collection of algorithms implemented in C# for educational purposes7,230
avoroshilov/physics_playgroundA research framework for simulating coupled FEM and rigid body dynamics with real-time collision detection and optimization.28
sungiant/abacusA cross-precision 3D maths library with deterministic implementations of common data types across various precisions.45
chlumsky/msdfgenA utility for generating texture representations of vector shapes and font glyphs using signed distance fields.4,021
whinarn/unitymeshsimplifierMesh simplification for Unity, using the Fast Quadric Mesh Simplification algorithm rewritten in C#1,770
yuki-koyama/mathtoolboxA collection of mathematical tools and algorithms for data analysis and optimization.266
thealgorithms/cA collection of algorithms implemented in C for educational purposes19,440
kylebarron/pydelatinGenerates 3D terrain meshes from input data using a C-based algorithm70
pemn/vtk_triangulate_pointsCreates simplified surfaces from dense point clouds using either Delaunay or grid triangulation methods10
google-research/kubricAutomates video data generation with realistic physics simulation and annotations for machine learning training2,359
cgal/cgalA C++ library providing efficient and reliable algorithms in computational geometry5,058