Ranger-Dart 
 Game engine
 A game engine written in Dart that provides a Scene graph, animations, messaging, and rendering capabilities.
Game engine written in Dart
26 stars
 3 watching
 2 forks
 
Language: Dart 
last commit: about 4 years ago 
Linked from   1 awesome list  
 Related projects:
| Repository | Description | Stars | 
|---|---|---|
|    |  A framework for building HTML5 games with Dart and StageXL. | 52 | 
|    |  A professional-grade Flash game engine built on modern programming practices, allowing developers to focus on creating high-quality games. | 549 | 
|    |  A game engine built on WebGPU and WebGL, providing a way to create games and interactive applications in the browser or with Deno. | 155 | 
|    |  A Common Lisp 3D graphics engine with modern OpenGL features and tools for game development, visualization, and productivity software. | 270 | 
|    |  An implementation of the Diablo 1 game engine | 253 | 
|    |  A terminal-based game engine for building 2D games in Go. | 1,437 | 
|    |  An Entity-Component-System library designed to efficiently handle entities and components in game development. | 14 | 
|    |  A game development project combining racing and role-playing elements with support for various multimedia assets and networking. | 676 | 
|    |  A JavaScript library for creating 2D games and interactive graphics applications using the HTML Canvas element. | 466 | 
|    |  A game engine framework written in C++ that aims to provide a high-performance, modular, and parallel computing-focused solution for building games. | 251 | 
|    |  An action RPG game engine built to handle 2D games with simple file formats and modularity | 32 | 
|    |  A Java-based game engine designed to be configured and programmed via source code for building cross-platform isometric games with modern 3D rendering and block/voxel based gameplay. | 108 | 
|    |  A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,676 | 
|    |  A 2D game engine built on top of Flash's GPU acceleration features to enable fast and efficient rendering of 2D content. | 319 | 
|    |  A Unity-like game engine written in C++ with features like physically based rendering and asset management. | 239 |