cubes
Cube renderer
A WGPU-based demonstration of 3D cube rendering using multiple backends.
Cubes example from https://github.com/kvark/froggy, written on top of wgpu-rs
6 stars
3 watching
1 forks
Language: Rust
last commit: over 5 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
coolbutuseless/isocubes | A voxel renderer using an isometric cube as the rendering primitive | 66 |
vaneenige/phenomenon | A small, low-level WebGL library providing essentials for high-performance rendering of particles on the GPU. | 1,778 |
stanleydesu/cubedesu | A tool for simulating and solving Rubik's Cubes using computer graphics and algorithms | 17 |
andrewrk/zig-vulkan-triangle | A simple implementation of a triangle using Vulkan and Zig, showcasing graphics rendering with xcb. | 116 |
pstadler/the-cube | An experiment with CSS3 transitions to manipulate 3D geometry and perspective using HTML | 11 |
krh/vkcube | A Vulkan-based 3D graphics application demonstrating a spinning cube | 126 |
wokalski/wcfastcell | This project attempted to improve the performance of cellular drawing by flattening the hierarchy and using a single view for all cell content. | 524 |
kosua20/herebedragons | A collection of implementations of the same 3D scene using various rendering methods and APIs | 1,732 |
smokku/femtovg | An antialiased 2D vector graphics rendering library written in Rust. | 0 |
wainwrightmark/puzzle_cube | A web-based solution for Rubik's cube puzzles, allowing users to solve and generate solve data in their browsers. | 9 |
avokadoen/zig_vulkan | A tool for creating a Vulkan-based graphics renderer using Zig programming language | 49 |
nvpro-samples/gl_vk_bk3dthreaded | A sample Vulkan and OpenGL application demonstrating 3D rendering with worker threads | 84 |
kaminarios/rustracer | A 3D graphics rendering library utilizing Vulkan ray tracing and written in Rust | 70 |
zeux/niagara | An experimental Vulkan renderer designed to explore various rendering techniques and features. | 1,332 |
mad-s/hijiki | A high-performance physically-based renderer for 3D graphics using GPU acceleration | 16 |