ShaderGraph-Custom-Lighting
Mathematicapushed over 5 years ago
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .
AI summary
Lighting demo
A Unity project demonstrating custom lighting techniques using Shader Graph in the Lightweight Render Pipeline.
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