tracktion_engine
Audio framework
Provides a high-level data model and set of classes for building sequence-based audio applications
Tracktion Engine module
1k stars
52 watching
153 forks
Language: C++
last commit: 10 months ago
Linked from 2 awesome lists
audioaudio-processingc-plus-pluscppdawframeworkjuce
Related projects:
| Repository | Description | Stars |
|---|---|---|
| | A framework for building audio applications and libraries with a focus on decoupling and maintainability. | 2 |
| | An open-source C++ framework for building cross-platform desktop and mobile audio applications. | 21 |
| | An example project demonstrating integration of Qt and JUCE libraries for building cross-platform audio applications. | 21 |
| | A cross-platform audio playback and capturing library for .NET. | 178 |
| | An audio plugin framework that embeds Pure Data and allows creating plugins to load and control patches in digital audio workstations. | 914 |
| | A utility application for running audio through an audio plugin | 15 |
| | A JUCE-based synthesizer framework providing a basic implementation of audio processing functionality | 70 |
| | An audio processing engine designed to support game development on multiple platforms | 37 |
| | A JavaScript class for manipulating audio data | 240 |
| | A graph object model and sequencing engine for Web Audio processing graphs | 65 |
| | A framework for building iOS audio applications with minimal setup and configuration | 545 |
| | A simple C++ library for reading and writing audio files in WAV and AIFF formats | 975 |
| | A C++ framework for building cross-platform audio plug-ins and apps with minimalistic code | 1,942 |
| | A C++ client library for interacting with the Freesound API to access audio data and perform content analysis on sound files. | 29 |
| | A collection of reusable components for building audio applications with the Juce framework. | 16 |