awesome-musicdsp
by olilarkin
A curated list of my favourite music DSP and audio programming resources
AI summary
Music DSP frameworks
A curated collection of resources and frameworks for music DSP and audio programming
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What's in the list
116 links in 17 sections, with live GitHub stats.activeno commit in 2y
Audio Plug-in/App Frameworks
- iPlug2
Originally created by Cockos, iPlug is an awesome plug-in framework. For a long time, I was maintaining a , but over the last few years and I have reworked it into something new, with the imaginitive name: iPlug2. It's a massive improvement on the original version, adding support for GPU accelerated vector graphics, resizable high DPI UIs, iOS, WebViews, AUv3 and compiling to WebAudio/WASM, amongst many other things. iPlug2's syntax is super simple, for example, creating a parameter or a control in the UI is only a single line of C++ code
JUCE
JUCE is an undeniably awesome C++ application/plug-in framework with audio roots. It boasts a vast amount of functionality for the development of music software, including support for almost all plug-in formats and platforms. JUCE is used widely in the music technology industry and it has excellent documentation, code standards, features and support. The JUCE team organise the which is one of the best conferences to attend if you like audio programming. What's more all the videos from all the ADCs so far are available
- AudioKit
AudioKit uses the Swift programming language. It's a high level DSP and UI toolkit for audio things. If you want to make apps for Apple's devices this is a great option, although if you want to do more low level, custom DSP, you will still have to do some C/C++
- ASPiK
This is a framework from , used in his books, which is based on the VST3 SDK and it's AU/AAX wrappers, along with VST GUI and its runtime UI editor. It includes a project creator and a lot of extra "nuts and bolts" code for plug-in development
DPF
Distrho Plug-in Framework is a nice C++ plug-in framework by falkTX, supporting lots of Linux formats
- Jamba
A new framework built on top of the VST3SDK & VSTGUI, with some useful extra widgets and good CMake support
- DPlug
A plug-in framework using the D programming language, that has had a huge amount of work over many years. I haven't tried it, but I've decided to include it here in solidarity with the authors. As a fellow open-source framework developer, it's nice if people know about your work
Steinberg VST3 SDK
The Steinberg VST3 SDK has been around for a long time, but recent versions start to add a lot of great features such as really good CMake support, Lots of documentation, and . Since Steinberg include wrappers for VST2, AUv2, AUv3 and AAX it is somewhat like a plug-in framework
CPLUG
A smart new plug-in abstraction in C that targets VST3, AUv2, CLAP and Standalone formats on desktop. It's very new but a nice clean and minimal way to target multiple formats producing tiny binaries. Also includes hot reloading capabilities for the standalone targets
Audio plug-in templates
iPlug2OOS
Continuing the theme of self-promotion, here is the latest and greatest iPlug2 template project, set up with CI/CD, installer scripts, github workspaces etc
pamplejuce
An excellent template for JUCE projects
wolfsound - audio-plugin-template
Jan Wilczek has made another excellent JUCE template
JUCECmakeRepoPrototype
Eyal Amir also has one which looks good!
Brad Howes AUv3 Template
A template for iOS/macOS AUv3 projects
UI Frameworks
VSTGUI
VSTGUI is Steinberg's cross-platform UI framework for audio plug-ins. It is released under a BSD licence, it's an impressive piece of work and many plug-in developers use it for their products
Elements
A very promising UI framework for audio software using modern C++
PUGL
A cross platform GLFW-like solution that lets plug-in developers use OpenGL for their UIs
DSP Libraries
Gamma
Gamma is a very awesome C++ DSP library by Lance Putnam. The beauty of Gamma is the conciseness of the implementation of certain techniques. How about for a concise STFT example
Q
A very nice looking modern C++ DSP library with concise examples
- HIIR
HIIR is a seriously cool oversampling library by Laurent de Soras. Oversampling is something we often need in audio DSP, and this library handles it elegantly - providing a variety of classes for low latency IIR half band filtering (including SIMD optimizations). Originally this had a LGPL licence but now it's available under the - my favourite licence
HOALibrary
A flexible DSP library for high order ambisonics (HOA) - a spatial audio platform that is becoming more and more relevant thanks to VR (GPL Licence)
HISSTools Library
a nice BSD licensed library by Alex Harker, including FFT abstractions and multi-channel convolution, amongst other things
Mach1 Spatial SDK
Vector based multichannel & spatial audio APIs for customizing multichannel or spatial audio pipelines & tools and agnostically playback any spatial, surround soundfields
Spatial Audio Framework
Another excellent library for ambisonics and other spatial audio related processing
MadronaLib
Randy Jones' DSP library, which is awesome because it is all designed for SIMD processing
WDL
WDL is Cockos' library of reusable C++ code, that is used to make the DAW Reaper, amongst other things. It includes open source implementations of many useful things such as resampling and convolution, although there is next to no documentation and the code is difficult to understand. For more info about the various parts of WDL (which can be used independently), check
- DaisySP
A MIT licensed DSP library written for the Daisy platform, but also useable elsewhere. I like it because it includes some nice ports of Emilie Gillet's mutable instruments code
- SignalSmithDSP
A really nice looking DSP library, along with a really nice with a collection of nice articles, e.g. , see also
Music Information Retrieval Libraries (C/C++)
essentia
Essentia is a huge collection of MIR algorithms that you can use to extract high and low level features from audio. AGPL3 license. Somewhat painful to build cross-platform
audioflux
AudioFlux is a new-kid-on the block and some what similar but looks designed for deep learning, it looks very promising and has a liberal (MIT) license
Domain Specific Languages (DSLs)
FAUST
FAUST is a powerful functional DSL for audio DSP with many options for quickly compiling to different “architectures” including audio plug-ins and embedded devices. FAUST is not interpreted like programming languages such as Puredata/Max/Supercollider/javascript, it is to C++ and various other programming languages or bytecode formats such as Web Assembly (WASM). This functionality is suited to rapid prototyping but can also produce robust and performant binaries. Whilst the rapid prototyping possibilities of FAUST are appealing to me, what I like most about it is the extensive library of high quality DSP, particularly for physical modelling synthesis and the way in which you can compose algorithms using the concise syntax. FAUST includes a JIT compiler "libfaust" based on LLVM, which I . I've used it to make a
- Cmajor
Is an exciting new DSL created by Jules Storer and Cesare Ferrari, which also uses the LLVM compiler technology. It has a JIT compiler for a fast workflow and can spit out C++ and WASM and ready-to-go JUCE projects. Cmajor is an imperative language much more similar to C/C++/Javascript than FAUST. It has several advantages, for example multi-rate processing and in my opinion it is more suited for code that mixes event-handling with DSP, where as FAUST is good for discreet blocks of DSP processing. Since FAUST can output Cmajor code via faust2cmajor, you can use them together
Filter design
- Filter Playground
A nice blog post and demonstrating IIR filters
- MicroModeler Filter Design Tool
An excellent web based filter design tool
DSPFilters
Vinno Falco made this excellent MIT licensed IIR filter library. is a fork to work with the latest JUCE. See also , which seems a further developed and improved version
- RBJ Cookbook
HTML version of Robert Bristow-Johnson's EQ cookbook
- Cytomic Technical Papers
Andy Simper's technical papers, which include code examples and theory for modern approaches to filter design
- Vadim Zavalishin - The Art of VA Filter Design
Very math-heavy text on those modern approachs
Reading
- Will Pirkle
Will Pirkle has written two books that will be invaluable the aspiring audio plug-in developer - "Designing Audio Effect Plug-Ins in C++" and "Designing Software Synthesizer Plug-Ins in C++". The books contain detailed information about important audio DSP, including modern virtual analogue techniques, and sample code for complete sythesizers that sound good. My only criticism is that a large part of the books relates to a bespoke plugin framework and providing information for multiple formats, AU, VST3 can be a bit overwhelming, and clutters the content. Nevertheless I highly recommend these books. For more info
- Dodge and Jerse - Computer Music: Synthesis, Composition and Performance, 2nd Edition
This is my absolute favourite book to recommend to students studying computer music/audio synthesis. I find the book does not date like some other computer music texts. The block diagrams are charming and the techniques are discussed very well
- Udo Zölzer (Ed) - DAFX: Digital Audio Effects
This is a great book on audio DSP, written by a variety of domain experts, and it includes Matlab code examples
- JOS
Julius Smith's site and his four books are an amazing resource. Matlab/Octave and FAUST code examples included
- DAFX Conference Archive
All the papers from the DAFX conference are available online. Another great resource
- EarLevel Engineering
Nigel Redmond's DSP blog contains some very nicely written explanations of a variety of topics
- Michael Tyson blog
In depth article about Four common mistakes in audio development
- Ross Bencina's blog/site
A developer who writes a lot of interesting software and articles about lock free programming
- Sound on Sound Magazine Synth Secrets
A nice series on synthesis techniques
- Jatin Chowdhury @ medium
This blog, along with is full of fascinating, cutting-edge stuff
- RS-MET tutorials
Some nice pdfs with clear explanations of audio DSP topics
- Melatonin Blog
Sudara is writing some really excellent articles on some of the painful tasks involved in audio plug-in development and also publishing lots of useful open source recipes on
- Katja's Home
a very cool site with writings about various DSP topics and examples in pd/c
Tools
- ChatGPT+ Subscription
ChatGPT has become invaluable to me, allowing me to experiment and be creative with things that would have taken much more work before
- VSCode & Github Codespaces
VSCode is a brilliant text editor that has lots of interesting extensions and functionality. Lately I am using VSCode remote containers and Github Codespaces which I think is a game-changing technology
- Cycling '74 Max
Max is a great environment to use for prototyping audio plug-ins. There are just so many options for integrating different technologies, I highly recommend it - even if nowadays most of the max patches I make only include a few objects
- Desmos
This is an awesome online graphing calculator. Check out some interactive Casio CZ waveforms that I made
- Coliru
This is an online interactive C++ compiler, which can be a very nice and quick way to test out a particular feature of the language, without having to build a binary
- Compiler Explorer
Compiler explorer is a great tool for checking the assembly code that different compilers will produce
- FAUST Web IDE
This is an online FAUST IDE and compiler, that lets you test FAUST code with webaudio. You can then tell it to output a zip file with a binary for your preferred platform. This saves you all the trouble of installing FAUST and its dependencies on your local machine
Matplotlib-cpp
A C++ interface to the matplotlib python plotting tool. Allows you to visualize algorithms using the same code that you can use in production
- xeus-cling
This is a really cool project allowing you to use JIT compiled C++ in jupyter notebooks - which, like Matplotlib-cpp above is great for visualizing algorithms using the same code that you can use in production, inside the popular jupyter notebook format. is an example of how you can use those things together, easily via a ready made docker image
- StudioRack plugin manager
Open-source audio plugin manager tool and Github plugin templates to automatically build cross-platform audio plugins
dspplot
A python script that I find useful for plotting filter responses
- Docker desktop
Docker is incredibly useful for creating reproducible environments, e.g. with specific python libraries installed
- Audio Programming Environment - APE
An audio plug-in that embeds a C++ JIT compiler which you can use to test your C++ DSP without leaving the DAW
- OhMyZSH
Make macOS terminal/iTerm2 nice and colorful
Exemplary open source audio plug-in projects
surge
Surge was an excellent product which has been open sourced and is now being maintained and continually improved by the surge-synth team, with a new JUCE UI
valentine
An awesome compressor and great, complete project example for a cross platform audio plug-in in 2023
vital
Vital is a very succesful wavetable synth with a slick interface done using the GPU. Amazing that a project like this can be open source!
Miscellaneous open source audio code/projects
ni-media
A very nice audio file loading library from Native Instruments
choc
From the creator of JUCE comes CHOC, an ISC licensed library of Classy Header-Only Classes. Including some useful audio related utilities
BespokeSynth
A pretty amazing modular synth/composition environment with nice real-time visualisation, loads of modules, and lots of flexibility
destroyfx
A brilliant collection of open source plug-ins that are very original have been around since the dawn of VST
- puredata
Pd is a really nice cross platform dataflow programming environment. Also check out , which you can use as an embeddable DSP runtime in your C++ audio plug-in etc. combines libpd with JUCE to let you make plug-ins based on Pd patches. is an excellent new effort to make PD run as a plug-in with a fresh new UI built with JUCE
supercollider
Likewise, but make sure you look at the scsynth part for DSP stuff
csound
CSound is still going strong after many years. It can also be used as an embeddable DSP library. There is a , which is a great way to play with interesting scores/orchestras/UDOs that you find on the web and lets you make plug-ins based on CSound orchestras
vcvrack
Whilst the other items in this list have been around a while and have somewhat arcane code-bases, this is pretty new and the API is very clean and simple. I think making a VCVRack module it is a great way to get into audio programming
tracktion engine
Source code for an entire DAW engine, using modern C++. An amazing resource for learning all sorts of things including how to structure and architect large audio projects. GPL/Commercial license
- musicdsp.org
"A collection of algorithms, thoughts and snippets, gathered for the music dsp community". A long serving site that has recently been revamped. Beware: most of the code there was written a very long time ago, and optimization tricks etc, may not be relevant on modern machines. Also there are lots of code snippets programming languages other than C++ (delphi, java, C# etc). Could do with some curation
obxd
OBxd is a great sounding oberheim emulation plug-in, written with JUCE. , and it has also been
dexed
Dexed is a JUCE frontend to , which is an excellent DX7 emulation. Also
AudioKit SynthOne
SynthOne is a great open source project built using Audiokit, that will be very interesting to anyone looking to build an iOS synthesiser
AirWindows Plugins
A large collection of GUI-less plug-ins open source but supported via patreon
- zita stuff
Fons Adriaensen's linux audio projects offer a lot of great tools for acoustic measurements, spatial audio etc - mostly as jack apps
Webkit's Web Audio API
This is the C++ code for WebKit's implementation of the Web Audio API, as used in Safari
- Blink's Web Audio API
The same thing in Blink (Google chromium)
- Firefox's Web Audio API
And for Mozilla Firefox
Machine Learning
- GuitarML
Very cool project building open source guitar fx/amp simulations using machine learning techniques
NeuralAmpModeler
A similar project, which is also very cool - plug-in built with iPlug2!
ONNXRuntime
Microsoft's ONNX Runtime is a ML inference engine that is well documented, performant, and customizable. is an iPlug2 example that I prepared that integrates onnxruntime into an audio plugin, using - another project that I made in order to build custom, slimmed down static libraries for the onnxruntime
RTNeural
A library designed for realtime inference of Neural Network models with audio in mind. Very small when compared to linking a library like OnnxRuntime or libtensorflow
Torsion Audio's Neural Network Inference Template for Real-Time Cricital Audio Environments
A great JUCE template for a machine learning based plug-in, set up for libTorch, TFLite, or OnnxRuntime, including code to help you offload inference onto a separate thread
Plug-in gui stuff
- KnobMan, WebKnobMan
"Safe for work" knob pics and an online tool to generate them
Hardware/embedded
- the owl pedal/module
This is a programmable stomp box and eurorack module that I've been working with since the kick starter campaign to launch it. It's a really nice little unit, which you can program in C++, FAUST, Pd or with Max gen~. I find the limited interface with 4 controls makes me think quite carefully about what's important about my DSP algorithm. You can find some patches I made for it (using a mixture of c++ and FAUST) in the , and the original code
- bela
Bela is a wonderful little SoC + Audio Interface which is pretty revolutionary, allowing super low latency audio and sensor I/O all clocked together, in a tiny package. I wrote the FAUST support class for bela. You can also program it with C++ or libpd, and even supercollider
- ELK Audio OS
An embedded linux OS & dev kit that runs VST2 & VST3 plugins with super low latency
mutable instruments
Emilie Gillet's work is inspirational. The code has been and to some nice
pedalvite
An open source pedal board project from a developer who did a lot of the DSP in the best plugins of the last ~20 years
- Daisy
Daisy is a brilliant programmable embedded music platform. A few different host devices are available into which you plug the Of course you can also build your own device around the Daisy seed board if you don't suck at electronics, like me. It has a more powerful MCU than the OWL and I really like how the same board can be plugged into different hardware depending on your needs
Youtubers/Podcasters
- Jan Wilczek - The WolfSound
Jan is an extremely driven, friendly and talented guy who has put a lot of work into making a great set of resources for people who want to learn audio programming. His content is a mixture of very good technical overviews of important topics and great interviews with people across the industry and involved in academia. I was honoured to be interviewed by Jan for episode 15 of the wolfsound podcast, which you can listen to
- TheAudioProgrammer
includes a lot of tutorials about JUCE with guest slots on things like web audio
- TheChernoProject
although this channel is focused on game development, the is excellent. Highly recommended
- Valerio Verlardo - The Sound of AI
Valerio has made a very impressive channel and dedicated to AI and ML topics in Audio
- ToteBagLabs - Lofi Audio Effects Prototyping to chill/relax to
My friend and Ableton colleague Jose is recording his work developing plug-ins in Juce/C++ and DSP code using CMajor
Interesting Talks
- Teaching Yourself to Make Music Software: Steve Duda in Conversation | Loop
an inspiring interview with a great developer about a killer synth
- Sean Costello (Valhalla DSP) on reverb design
great talk by another great plugin developer
- C++ Real-Time Audio Programming with Bela
a very clearly presented course
- How Moog Makes Synth Apps: Interview With Geert Bevin, Head Of Software At Moog
a great interview full of insight
Places
- musicdsp mailing list
The music DSP mailing list is pretty quiet these days, but it still worth signing up, despite the web 0-1 front page. Every now and again a music DSP legend posts something interesting
- KvR Audio DSP and Plug-in Development Forum
This is probably the most active forum for audio DSP that is not aligned with a particular plug-in framework. There are some very smart people, some mavericks and some plain weirdos who hang out here
- JUCE Forums
This is a collection of forums centred around the variety of things that JUCE does. Since there are such a huge amount of people using JUCE to make audio software, there is a lot of good info here
- Cockos Forums
Another collection of forums centred around Cockos' tools including one for WDL/iPlug and one for Reaper JS
- The audio developer conference (ADC)
Whilst the other places mentioned here are all virtual, this is a real conference where you can go and meet real people face-to-face who do audio programming - highly recommended!
- TheAudioProgrammer Discord server
A popular community for discussing audio programming
- iPlug2 Forum
forum for iPlug2 discussions
- Steinberg VST3 Forum
A forum for the VST3 SDK/format
Nothing in this list matches your filter.
Featured in 3 awesome lists
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