gdx-liftoff
Project generator
A tool for generating and configuring libGDX Gradle projects with various features and customization options.
A modern setup tool for libGDX Gradle projects
545 stars
22 watching
50 forks
Language: Kotlin
last commit: 8 days ago
Linked from 1 awesome list
gdxgdx-liftoffgdx-setuplibgdxliftoffproject-generatorsetup
Related projects:
Repository | Description | Stars |
---|---|---|
wghglory/ngx-lift | A set of utilities and components to simplify Angular development tasks | 6 |
marcinsc/gdx-graph | A library to simplify game development using libGDX by abstracting away complex rendering tasks. | 45 |
mgsx-dev/gdx-pd | An extension of LibGDX to integrate Pure Data audio synthesis capabilities | 27 |
libgdx/gdx-controllers | An extension for libGDX game development that simplifies the use of game controllers across various platforms. | 71 |
bnoordhuis/gyp | A tool to automatically generate project files based on configuration and language specifications | 72 |
pokemmo/gdx-dbgagent | Tools to detect and diagnose common issues in Java-based game development libraries. | 30 |
crykn/libgdx-screenmanager | A screen manager library for libGDX games that supports transitions and automatic input processor management. | 104 |
libgd/libgd | A cross-platform graphics library for generating images dynamically in various formats. | 903 |
bkaradzic/genie | Automates project creation by generating build files based on a Lua script | 904 |
tommyettinger/colorful-gdx | A libGDX mechanism for manipulating colors in various ways | 76 |
rednblackgames/gdx-miniaudio | A cross-platform audio engine for libGDX based on MiniAudio | 50 |
libktx/ktx | A Kotlin framework extending the libGDX game development library with modular utilities and extensions | 1,370 |
pledbrook/lazybones | A tool for automating project creation by providing pre-built templates and a simple interface. | 614 |
libgdx/gdx-jnigen | Enables inline C/C++ code with Java source code in libGDX projects. | 65 |
libgdx/box2dlights | A Java-based 2D lighting framework for physics-based games using OpenGL ES and box2d | 255 |